Search found 268 matches

by Zoi
Tue 06 May 2014 10:40 am
Forum: General Discussion
Topic: Rest in Peace, Peter Millar.
Replies: 20
Views: 98877

Re: Rest in Peace, Peter Millar.

Although I didn't know him very well I always thought of 5 as the guy who keep things on an even keel. Most of us can be cantankerous at times but I never recall an instance where 5 was not courteous, thoughtful, and rational, a rare bird indeed. For his friends here I offer sincere sympathy for you...
by Zoi
Mon 09 Sep 2013 8:27 am
Forum: Technical Discussion
Topic: Planes not being added to mission file
Replies: 2
Views: 1269

HSFX was checked and no errors are being reported during mission build. I'm dealing with novice planners but I don't see how they could screw it up. I check to make sure they have planned all their flights and the MP reports the missing flights had been planned. I'm going to look and see if their is...
by Zoi
Mon 09 Sep 2013 4:27 am
Forum: Technical Discussion
Topic: Planes not being added to mission file
Replies: 2
Views: 1269

Planes not being added to mission file

Does anyone know why planes that were planned in the MP would not be generated in DCS. They are all at a specific resupply point and are always plotted as AI only. I'm not doing the planning but I can't see how that could be the problem. I checked the reserves and they are set to 1000000. Other than...
by Zoi
Tue 03 Sep 2013 11:51 pm
Forum: Technical Discussion
Topic: Limiting the Percent of Fuel at at a Normal Airbase
Replies: 1
Views: 926

Limiting the Percent of Fuel at at a Normal Airbase

Is there a way to limit the amount of fuel that can be loaded on planes at a normal Airfield?
by Zoi
Mon 19 Aug 2013 3:28 am
Forum: Technical Discussion
Topic: Regarding AA weapons...?
Replies: 2
Views: 1238

I'm not sure that AA firing on ground forces is a problem. Think German 88mm flak guns famous versatility. There are many other examples of AA having a significant effect on ground forces but you get the idea. The problem is that AA is often too effective against ground targets and the adjustments n...
by Zoi
Sat 10 Aug 2013 1:59 pm
Forum: Technical Discussion
Topic: Vectoring in SEOW
Replies: 14
Views: 3450

I paste it into the mission file with the options I want.
by Zoi
Fri 09 Aug 2013 11:30 pm
Forum: Technical Discussion
Topic: Vectoring in SEOW
Replies: 14
Views: 3450

Fog of War is like Radar. It uses the ships and you specify the height and range for objects to appear on your map. There are two classes of ships large and small and you can specify the range for each. You can also select it to show or not show enemy, friendly, your own plane or any combination the...
by Zoi
Fri 09 Aug 2013 6:03 pm
Forum: Technical Discussion
Topic: Vectoring in SEOW
Replies: 14
Views: 3450

I use the fog of war functionality that MDS adds successfully in every mission.

Could it be that this is the reason that vectoring is present, hmm need to check that out.
by Zoi
Fri 09 Aug 2013 5:21 am
Forum: Technical Discussion
Topic: Vectoring in SEOW
Replies: 14
Views: 3450

We understood you Hawk just messing with you :wink:
by Zoi
Thu 08 Aug 2013 1:07 pm
Forum: Technical Discussion
Topic: Vectoring in SEOW
Replies: 14
Views: 3450

If you have radar on you can see where you are at and fly to your base so if vectoring is on it would only count if you are really lost :P
by Zoi
Wed 07 Aug 2013 5:20 pm
Forum: Technical Discussion
Topic: Vectoring in SEOW
Replies: 14
Views: 3450

I thought that this was off by default with the expert mode but not true.
by Zoi
Tue 06 Aug 2013 7:07 am
Forum: General Discussion
Topic: Recommendations on a Web Server
Replies: 1
Views: 5295

XAMPP is a reasonable option. Security is a concern if hosting on your local network, but you can deal with it. If you hosting on an XP machine you will have to reboot it fairly frequently, not a big deal but can be annoying. I hosted on my local network for a few years but found it to be a lot of b...
by Zoi
Thu 01 Aug 2013 4:44 am
Forum: Technical Discussion
Topic: Adding objects at a later date
Replies: 8
Views: 2123

I've heard this thirty seconds thing before :wink:
by Zoi
Wed 24 Jul 2013 8:53 pm
Forum: Technical Discussion
Topic: [Idea] Infantry entrenchment
Replies: 10
Views: 2737

As I stated earlier our research for indirect fire indicated that an artillery shell needed to land within a meter of a trench in order to inflict causalities. As for bombing their are many examples of heavy bombing in which the main effect was to produce rubble for the enemy to hide in while the cr...
by Zoi
Tue 23 Jul 2013 8:04 pm
Forum: Technical Discussion
Topic: [Idea] Infantry entrenchment
Replies: 10
Views: 2737

I really like the idea of having to order entrenchment as it would take a long time to actually dig a fortification and you would get one mission without them being protected. In defense of the current system our studies on the effectiveness of artillery showed that very few entrenched infantry were...