Search found 268 matches
- Wed 17 Jul 2013 7:18 pm
- Forum: General Discussion
- Topic: Regrouping Sections
- Replies: 11
- Views: 9405
- Wed 17 Jul 2013 6:47 pm
- Forum: General Discussion
- Topic: Regrouping Sections
- Replies: 11
- Views: 9405
- Wed 17 Jul 2013 12:59 am
- Forum: General Discussion
- Topic: Regrouping Sections
- Replies: 11
- Views: 9405
Well if we are going to start talking about the way we would like it to be I just as well give my opinion. Often I have an airstart with basically unlimited planes. For example if I want to do a bombing Berlin campaign I would have an airstart for the Americans and an airstart for the Germans. My th...
- Tue 16 Jul 2013 3:23 pm
- Forum: General Discussion
- Topic: Regrouping Sections
- Replies: 11
- Views: 9405
- Mon 15 Jul 2013 4:17 pm
- Forum: General Discussion
- Topic: Regrouping Sections
- Replies: 11
- Views: 9405
Regrouping Sections
How do you rebuild flights so that all the AI are under your control? For example you have flown a few missions and you have two planes in one section three in another and three more in another section. You need to combine all the sections into the same group and have two flights of four under your ...
- Mon 08 Jul 2013 7:59 pm
- Forum: General Discussion
- Topic: Would This Campaign Interest You?
- Replies: 9
- Views: 8820
I can help with some of this. Getting SEOW set up on your local machine is not that hard. If you want someone else to be able to use the MP you would have to run the PC and the server in a way they can access it. Personally I don't like people to have access to my PC in any way. Well with a few acce...
- Tue 02 Jul 2013 4:51 pm
- Forum: Technical Discussion
- Topic: Recon Levels by Sector
- Replies: 5
- Views: 1227
- Mon 01 Jul 2013 11:34 pm
- Forum: Technical Discussion
- Topic: Recon Levels by Sector
- Replies: 5
- Views: 1227
- Mon 01 Jul 2013 8:27 pm
- Forum: Technical Discussion
- Topic: Recon Levels by Sector
- Replies: 5
- Views: 1227
Recon Levels by Sector
I'm working on Malta again and would like the Italians to have good Intel on Malta itself but no Intel on shipping. Is there and easy way to make this work? I was thinking a neutral spy or something as an Italian spy would just get killed by flak etc.
- Thu 06 Jun 2013 4:53 pm
- Forum: Technical Discussion
- Topic: Proximity Intel
- Replies: 2
- Views: 938
- Thu 06 Jun 2013 2:40 am
- Forum: Technical Discussion
- Topic: Proximity Intel
- Replies: 2
- Views: 938
Proximity Intel
What are the intel gathering ranges for various units, or where can I find that information?
- Mon 13 May 2013 8:34 pm
- Forum: Technical Discussion
- Topic: AI behavior inconsistent between coops and single player.
- Replies: 1
- Views: 734
- Mon 13 May 2013 2:06 am
- Forum: Technical Discussion
- Topic: AI behavior inconsistent between coops and single player.
- Replies: 1
- Views: 734
AI behavior inconsistent between coops and single player.
I have been having some problems with AI pilots engaging in very strange behavior in coops. In one mission the AI flew over their target and dropped their bombs a Kilometer beyond the assigned map coordinates. When the same mission is ran as a single player mission the same AI flight flew normally a...
- Wed 08 May 2013 12:52 am
- Forum: General Discussion
- Topic: Updates of MP and DB
- Replies: 6
- Views: 7184
- Mon 06 May 2013 5:25 pm
- Forum: General Discussion
- Topic: Updates of MP and DB
- Replies: 6
- Views: 7184
Well I replaced the scripts folder with the new version and it produced a lot of problems. Apparently the changes are too dramatic for this to work. The first errors had to do with the default sepia php file I fixed that by removing the lines it didn't like then when I openned the MP the cities drop...