Search found 68 matches

by Loon
Tue 06 Nov 2007 12:00 pm
Forum: Technical Discussion
Topic: Brand new units but empty fuel tanks.
Replies: 3
Views: 1253

OK, problem fixed.

We changed all the motorized units to Bicycle platoons. :lol:

Now seriously, is this a bug or the supply feature must be enabled to fill the new units fuel tank?


Thanks :wink:
by Loon
Tue 06 Nov 2007 11:58 am
Forum: Technical Discussion
Topic: Factories and Fuel Dumps not showing up on Map
Replies: 8
Views: 2039

.... Alternatively, you can just remove the waypoints altogether. The DCS has a feature called "Remove In Progress" that you can use to remove all such movement orders, giving you a clean slate to start with, and helping your MP load maps much faster. Can this feature added to the MP? Som...
by Loon
Tue 30 Oct 2007 11:21 am
Forum: Technical Discussion
Topic: Brand new units but empty fuel tanks.
Replies: 3
Views: 1253

Brand new units but empty fuel tanks.

A campaign where the supply feature is disabled. Factories produce air and ground units. Planes seems to fly to the designated airbase and ground units are deployed in the designated resupply point (note that this point is near the factory that produce the unit) but the text box says NO FUEL. Well, ...
by Loon
Tue 16 Oct 2007 5:15 pm
Forum: General Discussion
Topic: Engineers....
Replies: 1
Views: 1059

Engineers....

For engineers the SEOW uses the Command Staff Car Column as main unit. Guess there are also the bulldozer as single unit. At this moment, when one of the vehicles of the Staff Column is destroyed, the whole column vanished from the MP. At least this is what happens in the last SEOW version and guess...
by Loon
Sun 30 Sep 2007 3:04 pm
Forum: General Discussion
Topic: Objects Specifications Table
Replies: 4
Views: 1653

Many thanks, lads.
by Loon
Fri 28 Sep 2007 7:43 pm
Forum: General Discussion
Topic: Objects Specifications Table
Replies: 4
Views: 1653

Objects Specifications Table

Where can I see it?

Thanks :wink:
by Loon
Tue 21 Aug 2007 5:20 am
Forum: Technical Discussion
Topic: Possible different supply points?
Replies: 8
Views: 2536

Excellent, guys. Seems there are plenty of solutions to this trouble. Of course, all of them passes thru the admin and the database modification. If you are playing a campaign among your own squad members, this is OK, just one single admin is needed doesn't matter if he plays blue or red. But if you...
by Loon
Mon 20 Aug 2007 7:27 pm
Forum: Technical Discussion
Topic: Possible different supply points?
Replies: 8
Views: 2536

Hi

Yes, Mdie, seems this is just the single way to modify resupply points.

But if you don't have admin rights, simply you can't do it... :roll:
by Loon
Tue 14 Aug 2007 6:56 pm
Forum: Technical Discussion
Topic: About the new strategic bombing feature..
Replies: 1
Views: 948

About the new strategic bombing feature..

Are just my thoughts on this.... Having all the live targets available for a bomb run gives it less "real feeling". No flight and target selection should be made now. Just sending some bombers elsewhere will be a succesfull mission. With the pervious system, the air commander should prepar...
by Loon
Wed 01 Aug 2007 5:33 pm
Forum: Technical Discussion
Topic: Resupply points
Replies: 0
Views: 1638

Resupply points

For some different reasons, sometimes resupply point must be moved to a different one, but this just can be made by campaign admin. Would be nice if the commander can open a list where to select resupply points. Maybe a max of three ground resupply points, of course at the edge of the map and on a r...
by Loon
Thu 26 Apr 2007 3:41 pm
Forum: Technical Discussion
Topic: Engineers column increased units...
Replies: 2
Views: 1069

Thanks 4Shades.

Thanks for the hard work. :wink:
by Loon
Wed 25 Apr 2007 3:42 pm
Forum: Technical Discussion
Topic: Engineers column increased units...
Replies: 2
Views: 1069

Engineers column increased units...

In the campaign we are playing right now, admin sets the GER Command Staff Column and RUS Command Staff Column for both teams. Each column has six units (in standard FMB), but when playing and achieving kills on those units, you can count up to seven units with the same designation, that is, you'll ...
by Loon
Mon 16 Apr 2007 5:38 pm
Forum: Technical Discussion
Topic: Urgent help needed
Replies: 3
Views: 1336

Well, I went shopping this evening to a big store and maybe I get the solution for all the enroutement problems we have in this map.....

Image


I don't know if there are others.... :mrgreen:
by Loon
Sun 15 Apr 2007 5:41 pm
Forum: Technical Discussion
Topic: Urgent help needed
Replies: 3
Views: 1336

Urgent help needed

We have 7 units stucked in the same position (road junction) and they are there for three hors now..... I've tested everything but doesnt work. Departure delay for every unit and so on, waypointing to a point before and then to a waypoint after the road junction,..... nothing works.... What can I do...
by Loon
Thu 12 Apr 2007 1:26 pm
Forum: Technical Discussion
Topic: Task forces and road junction
Replies: 4
Views: 1558

Excellent. Thanks.