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4.11 Static Plane Spawn

 
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22GCT_Gross



Joined: 13 Apr 2007
Posts: 276
Location: Italy

PostPosted: Sun Mar 25, 2012 3:16 pm    Post subject: 4.11 Static Plane Spawn Reply with quote

Shades, have you considered that new 4.11 feature?
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IV/JG7_4Shades



Joined: 08 Jan 2007
Posts: 1839
Location: Perth, Western Australia

PostPosted: Sun Mar 25, 2012 7:45 pm    Post subject: Reply with quote

Hi Gross,

Yes I have. I think it would work best with the improved external views options, so pilots would be able to see where they are taxying and avoid obstacles more easily.

However, I think it may not be easy to implement in a safe way in SEOW. By "safe" I mean in a way that guarantees pilots an easy path to the runway through the other parked planes, flak guns, buildings, at night etc. Also, now that we have wind enabled taxying has become very difficult.

It may be that this feature works best for small numbers of fighter aircraft or nose-wheel aircraft, in light winds during the day where spawn points are arranged for easy access to the runway.

Cheers,
4S
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