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Naval Mines Under Development !

Posted: Wed 10 Feb 2016 10:09 am
by Kopfdorfer
Just a heads up for a development that I have hoped was going to make its appearance :
Naval Mines and Mine Searching Aircraft.

Naval Mines : http://www.sas1946.com/main/index.php/t ... cseen.html

Mine Searching Aircraft : http://www.sas1946.com/main/index.php/t ... cseen.html

Greater minds than mine will determine whether and how these advances might serve within SEOW.


Kopfdorfer

Re: Naval Mines Under Development !

Posted: Wed 30 Nov 2016 6:14 pm
by Kopfdorfer
Here is the latest on this interesting development.
Hopefully it can make its way into SEOW in the future.

http://www.sas1946.com/main/index.php/t ... cseen.html

Kopfdorfer

Re: Naval Mines Under Development !

Posted: Wed 30 Nov 2016 7:19 pm
by IV/JG7_4Shades
Does this mod work in HSFX?

Re: Naval Mines Under Development !

Posted: Thu 01 Dec 2016 9:39 am
by Kopfdorfer
I have not tested it , but it was designed in and for 4.12.
I was just passing on the info as it exists in the thread at SAS.
I could plug it in and see what happens , but I suspect testing would be more thorough with someone more "deeply"
familiar with how IL2 works (and how HSFX is structured).

Kopfdorfer

Re: Naval Mines Under Development !

Posted: Fri 09 Dec 2016 3:30 am
by Rylon
IV/JG7_4Shades wrote:Does this Testoprime mod work in HSFX?
Have you tried it in HSFX? If so what was the result?

Re: Naval Mines Under Development !

Posted: Fri 09 Dec 2016 8:59 pm
by IV/JG7_4Shades
I haven't - busy with other things.

Re: Naval Mines Under Development !

Posted: Mon 12 Dec 2016 7:11 am
by PA-Dore
I tried to build this jsgme mod for HSFX7, it seems to work well (to be checked, only tried in single missions). 5 types of naval mines (set as neutral) Added 5 single missions for viewing. (...\Missions\Single\GB\Beaufighter Mk21)

http://www.derrierloisirs.fr/il2/HSFX70/Naval_Mines.rar

There is no partial damage in the eventlog, the ship stops immediatly.

Code: Select all

12:00:32 5_Chief crashed at 45662.047 72563.984 --> Ships.Tramp
12:00:32 9_Static crashed at 45624.54 72595.91 --> ships.ShipMine$Mine_162
12:00:32 10_Static crashed at 45623.74 72596.26 --> ships.ShipMine$Mine_162

Re: Naval Mines Under Development !

Posted: Tue 13 Dec 2016 9:50 am
by Kopfdorfer
Thanks JP ,

I will look at these with great interest !

Kopfdorfer