4.11 Static Plane Spawn

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22GCT_Gross
Posts: 302
Joined: Fri 13 Apr 2007 1:13 pm
Location: Italy

4.11 Static Plane Spawn

Post by 22GCT_Gross »

Shades, have you considered that new 4.11 feature?
22GCT_Gross
IV/JG7_4Shades
Posts: 2202
Joined: Mon 08 Jan 2007 11:10 pm
Location: Perth, Western Australia

Post by IV/JG7_4Shades »

Hi Gross,

Yes I have. I think it would work best with the improved external views options, so pilots would be able to see where they are taxying and avoid obstacles more easily.

However, I think it may not be easy to implement in a safe way in SEOW. By "safe" I mean in a way that guarantees pilots an easy path to the runway through the other parked planes, flak guns, buildings, at night etc. Also, now that we have wind enabled taxying has become very difficult.

It may be that this feature works best for small numbers of fighter aircraft or nose-wheel aircraft, in light winds during the day where spawn points are arranged for easy access to the runway.

Cheers,
4S
IV/JG7_4Shades
SEOW Developer

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