Create Road Supply Point

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gulfy32
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Joined: Mon 04 Feb 2013 6:27 pm
Location: US
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Create Road Supply Point

Post by gulfy32 »

Hi all,

I am creating a template for the Africa_NE sector.
I am having trouble with the "Create Road Supply Point" in the MP.
What units are considered HQ units?
Is it units with Command_Control in the Object_Specifications table?

Showing the entire sector, it says, "There are no HQ units able to create a Road Supply Point in this map view."
PA-Dore
Posts: 469
Joined: Thu 01 Nov 2007 8:58 am
Location: Savoie-France
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Re: Create Road Supply Point

Post by PA-Dore »

Yes, in the Object_Specifications table, column Command_Control >0 (e.g. 1)
Having a Command_Control value greater than 1 will multiply the Control Radius to extend the CC influence range. If CC = 2 and Control radius = 3km, influence range = 6 km.
Having a negative Command_Control value renders the object completely exempt from CC restrictions
CCCI units allow rapid arrangement of units inside the influence range if there are not closed to enemy units (set proximity in the DCS Territorial Control)
gulfy32
Posts: 5
Joined: Mon 04 Feb 2013 6:27 pm
Location: US
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Post by gulfy32 »

I have "M4A2_US_Sqn_UK" in my mission template, the object_specifications table shows that unit as having command_control 1
but the MP still says there are no HQ units available to create a road supply point.

Does the campaign need CCCI restrictions enabled for the road supply to work?
IV/JG7_4Shades
Posts: 2202
Joined: Mon 08 Jan 2007 11:10 pm
Location: Perth, Western Australia

Post by IV/JG7_4Shades »

Yes, and the "Create Forward Supply Points" option enabled.
IV/JG7_4Shades
SEOW Developer

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