Search found 646 matches

by IV/JG7_4Shades
Fri Jan 01, 2016 9:47 am
Forum: The Winter 1943 Boardroom
Topic: Scenario 2: Zhitomir 30 December 1943
Replies: 40
Views: 27904

Re: Scenario 2: Zhitomir 30 December 1943

I don't know. I'm not even it sure it matters, since both types of missions will be built simultaneously and there is no feedback between them.

Cheers,
4S
by IV/JG7_4Shades
Thu Dec 31, 2015 11:43 pm
Forum: The Winter 1943 Boardroom
Topic: Zhitomir: IL2 Objects in Iron Front
Replies: 1
Views: 4570

Zhitomir: IL2 Objects in Iron Front

Here is a page showing how IL2 objects are mapped/translated into the Iron Front world.

http://seowhq.net/Zhitomir/Zhitomir_Obj ... ations.htm

Many different translations are possible, of course, but you have to start somewhere!

Cheers,
4Shades
by IV/JG7_4Shades
Thu Dec 31, 2015 8:20 pm
Forum: The Winter 1943 Boardroom
Topic: Command and Control Ranges.
Replies: 1
Views: 4542

Re: Command and Control Ranges.

Thanks Tanker, that's great data, I never knew the 4.124*sqrt(antenna_length) equation! In the current OOB, all tanks, scout cars are autonomous, which simulates those vehicles having good quality comms and being tactically oriented in their roles. Indirect fire artillery is not autonomous, simulati...
by IV/JG7_4Shades
Thu Dec 31, 2015 7:08 pm
Forum: The Winter 1943 Boardroom
Topic: Zhitomir: Arrangements and To-Do List
Replies: 9
Views: 7951

Re: Zhitomir: Arrangements and To-Do List

Thanks Tanker. Click on Koch, right click on map, select "Change Location, Bearing of Unit" and enter new coordinates for him. Because he is a command unit you can re-position him by up to 800 m in any direction, if that helps. Otherwise, just drive him out, as you say.

Cheers,
4S
by IV/JG7_4Shades
Thu Dec 31, 2015 1:56 am
Forum: The Winter 1943 Boardroom
Topic: Zhitomir: Arrangements and To-Do List
Replies: 9
Views: 7951

Re: Zhitomir: Arrangements and To-Do List

Just a reminder that, from the earlier Korosten rule set:

*) No air attacks on airbases - I did not design airbase flak defense into the OOB.
*) No wheeled or tracked vehicle movement through forests - only infantry on foot (squads, MGs, mortars) can move through forests

Cheers,
4S
by IV/JG7_4Shades
Wed Dec 30, 2015 10:00 pm
Forum: The Winter 1943 Boardroom
Topic: Korosten Technics and Vehicle Skins Mod
Replies: 20
Views: 12651

Re: Korosten Technics and Vehicle Skins Mod

Latest version is ZhitomirMod_v1.3

Cheers,
4S
by IV/JG7_4Shades
Tue Dec 29, 2015 8:14 pm
Forum: The Winter 1943 Boardroom
Topic: Korosten Technics and Vehicle Skins Mod
Replies: 20
Views: 12651

Re: Korosten Technics and Vehicle Skins Mod

Thanks Badger, modifed: ZhitomirMod_v1.1 in Lobby File Browser.

Cheers,
4S
by IV/JG7_4Shades
Mon Dec 28, 2015 10:44 pm
Forum: The Winter 1943 Boardroom
Topic: Korosten Technics and Vehicle Skins Mod
Replies: 20
Views: 12651

Re: Korosten Technics and Vehicle Skins Mod

The ZhitomirMod_v1.0 (jsgme) is available in the Lobby File Browser at SEOW HQ TS. This mod is for HSFX7 and contains the Korosten technics settings in HSFX7 format, added to the HSFX7 Expert technics. Badger and I have tested this mod and the game loads ok with it. For Zhitomir missions, the IL-2 m...
by IV/JG7_4Shades
Mon Dec 28, 2015 8:35 pm
Forum: The Winter 1943 Boardroom
Topic: Scenario 2: Zhitomir Command Line-Up
Replies: 15
Views: 14053

Re: Scenario 2: Zhitomir Command Line-Up

Excellent, Armwaar! I'll slot you in.

Cheers,
4S
by IV/JG7_4Shades
Mon Dec 28, 2015 10:08 am
Forum: The Winter 1943 Boardroom
Topic: HSFX7 Attack Ranges
Replies: 29
Views: 37612

Re: HSFX7 Attack Ranges

Just did some post-Korosten statistics on gun kill ranges. The following data considers only cases where a stationary object scored a "destroyed by" event during the campaign. Object "# Kills" "Min Kill" "Ave Kill" "Max Kill" "Technics Max Dist&...
by IV/JG7_4Shades
Sun Dec 27, 2015 8:13 pm
Forum: The Winter 1943 Boardroom
Topic: Korosten Technics and Vehicle Skins Mod
Replies: 20
Views: 12651

Re: Korosten Technics and Vehicle Skins Mod

oops! OK, I will make a new mod.

Thanks,
4S
by IV/JG7_4Shades
Sun Dec 27, 2015 9:19 am
Forum: The Winter 1943 Boardroom
Topic: Zhitomir: Arrangements and To-Do List
Replies: 9
Views: 7951

Re: Zhitomir: Arrangements and To-Do List

The campaign database is now live at SEOW HQ (Kiev_AP sector). I will PM people with their logins. I am proposing that the first round of missions (1 HSFX + 2 IF) will be run on Saturday evening 2 January (8.30 pm, Perth time, UTC+8). That should be just after lunch in western Europe, and first thin...
by IV/JG7_4Shades
Sun Dec 27, 2015 8:30 am
Forum: The Winter 1943 Boardroom
Topic: Korosten Technics and Vehicle Skins Mod
Replies: 20
Views: 12651

Re: Korosten Technics and Vehicle Skins Mod

We will be using this mod for Zhitomir ops as well (for HSFX-hosted missions).
by IV/JG7_4Shades
Sat Dec 26, 2015 9:15 am
Forum: The Winter 1943 Boardroom
Topic: Zhitomir Scenario: Meta Map Downloads
Replies: 3
Views: 5126

Zhitomir Scenario: Meta Map Downloads

Hi everyone, In order to take part in hosted Iron Front missions, you will need to download and install the relevant meta-SEOW maps. Here are the download links: Cherniahov (made 22 Dec 2015): http://seowhq.net/meta/Zhitomir/CHE_5km_30_99_s.zip Dabryn (made 23 Dec 2015): http://seowhq.net/meta/Zhito...

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