Thursday Jan 7th 20:00GMT- Midway Sector Mission

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150GCT_Onda
Posts: 63
Joined: Fri Nov 13, 2009 6:51 am

Post by 150GCT_Onda » Fri Jan 08, 2010 7:39 am

Maraz is true but not all crashes in single. I know at least two who was shot perfectly without freeze as it happened online. and why then the proof that we did on that night, with only Italian midway Gross did not cause any freeze?

I only hypotheses to be outside, I hope that programmers will be headed.

remember that even Med Cent can not be considered valid for the unacceptable number of riders dropped off with a "trasfering mission. [68 total pilot-26 freeze (39%), 42 ok (61%) is better sure, but is not accepted no?]

last night some of us have completed the mission but, I believe, as many have had freeze. [68 total pilot-21 freeze (31%), 47 ok (69%) is better sure, but is not accepted no?]

I do not think that two games can consume all the bandwidth available to a server to a certain level.

sorry again but broadens the horizon of possibility programmers campaign will also exclude some important facts.

I conclude by saying that many drivers are experts in the various installations caudti last night and "certainly" have client PCs that are configured correctly and good connection.

Thanks to all.

Onda


é vero Maraz ma non a tutti si blocca in single. ne conosco almeno due a cui è girato perfettamente senza freezare come invece è successo online. e come mai allora la prova che abbiamo fatto su midway solo italiani quella sera con Gross non ha determinato alcun freeze?

faccio solo ipotesi da esterno, spero che i programmatori ne vengano a capo.

ricordiamoci che anche Cent Med non può essere considerata valida per il numero inaccettabile di piloti buttati fuori con un "trasfering mission". [68 total pilot-26 freeze (39%), 42 ok (61%) is better sure, but is not accepted no?]

ieri sera alcuni di noi hanno finito la missione ma, credo, altrettanti hanno avuto freeze. [68 total pilot-21 freeze (31%), 47 ok (69%) is better sure, but is not accepted no?]

non credo che due game possano consumare tutta la banda a disposizione di un server di un certo livello.

scusate ancora ma allargando l'orizzonte delle ipotesi i programmatori della campagna potranno anche escludere alcuni fatti importanti.

concludo ribadendo che molti piloti esperti nelle varie installazioni sono caudti ieri sera e "sicuramente" hanno pc client configurati in modo corretto e buona connessione.

grazie a tutti.

Onda
SYN_Rep
Posts: 15
Joined: Thu Nov 12, 2009 12:45 pm

Post by SYN_Rep » Fri Jan 08, 2010 8:08 am

gross, shades, and others, thanks for your continuing work to try and solve these problems, SYN understand problems can occur, and that patience is needed.
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22GCT_Gross
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Post by 22GCT_Gross » Fri Jan 08, 2010 8:45 am

Many thanks Rep, Shades, Viff and Maraz,

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22GCT_Gross
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150GCT_Onda
Posts: 63
Joined: Fri Nov 13, 2009 6:51 am

Post by 150GCT_Onda » Fri Jan 08, 2010 9:55 am

I think so in my mind:

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Onda
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