Updated MP

This room is where those who will participate in the "FUF: KZBK Stations" campaign, Kiev Sector, can assemble, share information and discuss the design and development of this SEOW HQ campaign.
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IV/JG7_4Shades
Posts: 2029
Joined: Sat Jan 26, 2008 3:07 am
Location: Perth, Western Australia

Updated MP

Post by IV/JG7_4Shades » Sun Jul 21, 2013 4:36 am

From v6.0.54 onwards you should be able to commit air, sea and ground movement orders without needing a map page reload. Also updated are barrage orders, pilot reports and change location/bearing tool.

Cheers,
4Shades
IV/JG7_4Shades
SEOW Developer
II/JG54_Emil
Posts: 418
Joined: Fri Jul 24, 2009 7:27 am

Post by II/JG54_Emil » Sun Jul 21, 2013 4:45 am

Wow, very cool!
LW/JG10_Luny
Posts: 743
Joined: Thu Feb 07, 2008 11:16 am
Location: Canary Islands

Post by LW/JG10_Luny » Sun Jul 21, 2013 6:37 am

Excellent, thank you. This will speed up the mission planning a lot.
LW/JG10_Armwaar
Posts: 403
Joined: Wed Jun 18, 2008 5:07 pm
Location: Fredericksburg, VA

Post by LW/JG10_Armwaar » Mon Jul 22, 2013 12:03 pm

Excellent update! I will be able to retreat faster than ever!
JG26_Scannon
Posts: 92
Joined: Tue Nov 20, 2012 4:34 pm

Post by JG26_Scannon » Tue Jul 23, 2013 10:02 am

Now its time to string together missions back to back with "on-the-fly" mission planning!

30 min mission / 5 minute post analyze / 20 min analysis-planning / 5 minute build / 30 min mission..... etc etc

2 hours = 2 missions

Excellent development.....
WTE_Ikey
Posts: 920
Joined: Sat Feb 16, 2008 6:22 pm
Location: Wandering, Western Australia

Post by WTE_Ikey » Tue Jul 23, 2013 10:11 pm

I'm getting 'exceed playability level' message during current Malta ground planning since this change.
example I have 11/20 ground moves in the Planning summary. Plan a unit movement & that message will show. OK it & the the unit movement is included in the Scheduled Moves but Summary shows an excess number eg 23/20 moves. Unable to plan anymore but refresh returns summary to correct number.
WTE_Ikey
The Chimpmeister
Bogan Gamer
II/JG77Hawk_5
Posts: 933
Joined: Sun Feb 17, 2008 6:36 am
Location: Central Coast NSW Australia

Post by II/JG77Hawk_5 » Wed Jul 24, 2013 3:44 am

I saw the same bug last weekend. As mentioned a refresh brings back the correct numbers.

Good to see your back in the seat mate!!
II/JG77Hawk 5
SEOW fanboy of dubious repute
WTE_Ikey
Posts: 920
Joined: Sat Feb 16, 2008 6:22 pm
Location: Wandering, Western Australia

Post by WTE_Ikey » Wed Jul 24, 2013 7:02 pm

Getting there slowly, missus going through a rough patch.

I should be right for this weekend.
WTE_Ikey
The Chimpmeister
Bogan Gamer
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