New Test Campaign "Task Force 8"

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WTE_Ikey
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Re: New Test Campaign "Task Force 8"

Post by WTE_Ikey » Mon Jul 28, 2014 10:38 am

Personally not keen on the radical approach.
If keeping with a float plane then maybe AR196.
Looking at some of the Alf basics " The aircraft (biplane) was armed with one fixed forward firing machine gun and two rear-firing flexibly mounted guns, and carried a crew of three, each with their own separate open cockpit" another option could be a Japanese swordfish, default loadouts & skin. Not a seaplane but similar in other ways, just would need to change the seaplane tender types to all AR196 & as its a far more deadly option make those ones rookies.

In the end I'll be happy which ever way you go.
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Re: New Test Campaign "Task Force 8"

Post by WTE_Ikey » Mon Jul 28, 2014 11:01 am

On second thoughts you could just reduce the number of R-x111 TH (Alf's) at seaplane bases leaving some as human flyable only, I'm sure Scannon is itching to get into one :wink: & up the AR196 Jakes. The Alf's should be ok from the tender but I haven't tested that yet.
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IV/JG7_4Shades
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Re: New Test Campaign "Task Force 8"

Post by IV/JG7_4Shades » Mon Jul 28, 2014 9:14 pm

Good idea. If humans can take off in the Alfs then we'll use them that way.
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Re: New Test Campaign "Task Force 8"

Post by WTE_Ikey » Mon Jul 28, 2014 9:38 pm

You mean you'll be using them for target practise
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Re: New Test Campaign "Task Force 8"

Post by WTE_Ikey » Mon Jul 28, 2014 11:36 pm

Excuse my ignorance here but how will the Seaplane tender work with take offs while under steam ? I only see a stationary ship version in fmb.
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Re: New Test Campaign "Task Force 8"

Post by IV/JG7_4Shades » Tue Jul 29, 2014 7:42 am

I think the tender needs to be stationary to deploy and recover a plane.
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Re: New Test Campaign "Task Force 8"

Post by WTE_Ikey » Wed Jul 30, 2014 6:27 am

Thanks 4Shades , I thought that might be the case .I hope the AI take off ok planned from the MP ,atm I can't get them to work in fmb.

Also sitting there stationary in the open for the 2 hour mission isn't really a good option but we don't have much choice.

Anyway these are test missions so lets see what happens.
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Kopfdorfer
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Re: New Test Campaign "Task Force 8"

Post by Kopfdorfer » Wed Jul 30, 2014 6:42 am

Hey Ikey,

One of the features I am most interested in exploring is the capability of the Seaplane Tender , and the future consideration of what might be improved with it.
Do remember that it can only take off maximum 2 flights ( why I don't know) and the second flight will not take off if each aircraft isn't player operated.

I'll let you know what I decide about the RXIII. I'm inclined to keep it in reduced numbers , and compensate the Rising Sun in some other regard.

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Re: New Test Campaign "Task Force 8"

Post by IV/JG7_4Shades » Wed Jul 30, 2014 9:24 am

I tried to use a Ter-Hydro with a seaplane tender in FMB and an actual coop and it failed. First the AI cannot take off from water (with or without a tender) and I couldn't even start the engine of the Ter-Hydro when I flew it. An AI Ter-Hydro slaved to a tender would not even start its engines.

So then I changed the Ter-Hydro to an Ar-196. Everything works fine, with and without a tender. I have not tried this in an SEOW mission yet.

Conclusion: the Ter-Hydro seems to be deficient in some way - needs java code correction I suspect.

Cheers,
4S
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Re: New Test Campaign "Task Force 8"

Post by Kopfdorfer » Wed Jul 30, 2014 8:22 pm

I have removed the Lublin RXIII Ter Hydro aka Kawanishi E7K "Alf" from the Task Force 8 Campaign.

Despite Ikey's pathetic grovelling , I have NOT replaced the E7K with the Lerche.
I have adjusted the numbers of the other recon seaplanes/float planes in the airframe count to attempt to balance the loss of these potent fighting machines.

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Re: New Test Campaign "Task Force 8"

Post by WTE_Ikey » Thu Jul 31, 2014 7:37 am

More pathetic grovelling , apart from including the Lerche could you pls set the sub IJN I-23_SS to autonomous.

cheers

Also: Quote 'Your Junks are assigned as picket vessels and may set up up to 50 km from any atoll. They are independent of C and C.'

I see the type A patrol junk is independent but the other fishing junks aren't.
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Re: New Test Campaign "Task Force 8"

Post by Kopfdorfer » Thu Jul 31, 2014 8:19 am

I will adjust the I-23 and the unarmed Junks to be autonomous this evening ,
but don't get the idea that this grovelling is an effective strategy!

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Re: New Test Campaign "Task Force 8"

Post by WTE_Ikey » Thu Jul 31, 2014 9:44 am

haha ! well it's working so far .
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Re: New Test Campaign "Task Force 8"

Post by Kopfdorfer » Thu Jul 31, 2014 2:10 pm

Just checked the Object Specs Table.
The I-Class Sub was already listed as CC -1 (Auto)
I changed the Junk to CC -1 (Auto).

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Re: New Test Campaign "Task Force 8"

Post by WTE_Ikey » Thu Jul 31, 2014 6:34 pm

You might have to dig deeper , it's out of C & C. The other 3 are ok , show (auto) & can move but not I-23.
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