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Posted: Sun Jan 05, 2014 10:44 am
by II/JG77Hawk_5
There was a technical glitch that caused a mission stop.

After a long track down it was finally found to be a duplicate waypoint on a sub that caused the mission to lockup solid. Once this was corrected mission runs ok. Thanks 4Shades!! All way too late for the mission to run however so it was scrubbed till next week but all will be good now. We'll finally get that run!

Looking forward to it.

Cheers,
5

Posted: Sun Jan 05, 2014 11:15 am
by LW/JG10_Luny
For sure my fault. I plotted the coords manually and probably wrote one of them twice... :roll:

Posted: Wed Jan 08, 2014 6:54 pm
by WTE_Ikey
Delay running the mission has given me more time to review axis planning & I've made a couple of adjustments if that's acceptable.

Posted: Thu Jan 09, 2014 11:51 am
by II/JG77Hawk_5
Make any adjustements as needed. I'll download and rebuild from scratch.
Knowing the problem unit now maybe replanning it will show how that was achieved.

Cheers,
5

Posted: Fri Jan 10, 2014 4:46 am
by WTE_Ikey
Think we might get away with host recording missions maybe?

Posted: Sat Jan 11, 2014 11:51 am
by II/JG77Hawk_5
Mission was rebuilt again as changes had been made. This time the built in error from planning was corrected before launch. No errors or notices. Mission was then hosted ok.

Big mission with many events which was analyzed ok with no problems and misions in progress were deleted.

Uploaded to HQ. The campaign continues.

Posted: Sat Jan 25, 2014 1:11 pm
by II/JG77Hawk_5
Mission for 11:00Hrs 22nd Jan was built and hosted ok. A minor message during mission build but was not a show stopper and did not pop up with an issue during analyze so assuming all ok.

Stats and DB are up at HQ MP and ready for 13:00Hrs planning.

Posted: Thu Jan 30, 2014 7:51 pm
by WTE_Ikey
Currently Central Med is stuck at 'Commander Headquarters, please wait. We are gathering the latest intelligence from Axis HQ ...'

Access to Singapore & Kiev are ok.

Lvov not highlighted, my password to Pelican not even accepted now.

Telstra techs looking into my little problem, had to have the modem off for 24 hrs & now waiting for them to contact me.

cheers
Ikey

Posted: Thu Jan 30, 2014 9:21 pm
by IV/JG7_4Shades
Thanks for the notes Ikey. I have fixed these issues now.

Cheers,
4S

Posted: Fri Jan 31, 2014 2:29 am
by WTE_Ikey
Thanks Mike I can now get into planning .

atm every freight loading/unloading action there is a message ' falsifying MODAL in prompthandler' occuring. I'm OK'ing it & seems to be successful.

Posted: Fri Jan 31, 2014 8:23 am
by WTE_Ikey
Will have to put a hold on Sat night from me. Lots to do on Axis side & am getting planning issues atm thats held me up .

Cant get access to ship waypoints to adjust also no access to Speed to do same.

Haven't even looked at air moves yet.

cheers

Posted: Fri Jan 31, 2014 8:59 am
by IV/JG7_4Shades
Many apologies Ikey. You are finding those bugs real quick. Fixed at HQ.

Cheers,
4S

Posted: Fri Jan 31, 2014 9:20 am
by WTE_Ikey
That's what I'm here for !

I'd get on TS but it'd probably chew up more of my small available limit.

Also I notice that I now can't place a movement delay on (ground unit this time not sure yet on others ) if I 'finalise mission orders' & then decide to delay . I have to reject latest waypoint then it'll accept the delay.

Posted: Fri Jan 31, 2014 11:02 am
by WTE_Ikey
Here's another.

Unloading freight I check the unit box & click map area then go to the XY coords under 'Currently Loaded Freight ' click those coords to change to my specific numbers & getting a window up heading FUXY with 16 blue panels all
saying undefined . Can't change anything,click the undefined box & window disappears but unable to alter anything.

Actually these delays are good for me, I'm realising that this period of the campaign is getting incredibly busy (if I'm going to do it properly) & I can see me struggling to keep to our schedule on my own.

I think I need to go for early retirement.

Posted: Fri Jan 31, 2014 10:44 pm
by II/JG77Hawk_5
I was just about to get stuck into planning for tonight but its clear we still have some issues.

I'll do what I can on Allied side but we clearly can't proceed with tonights mission with Ikey unable to complete planning so we'll say tonight is officially off till at least next weekend.

Hopefully we get all the bugs sorted by then.

Cheers.