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First mission

Posted: Fri Feb 03, 2012 3:44 am
by 6S.Maraz
Thanks to all those who attended the first mission.
Thanks to Chap who corrected a problem in statistics.
There was a problem so that the Japanese did not have gound radar in this mission, it will be corrected in next mission.
Apart from that, the server worked well, please report any problem about game crashes, freezes, etc.

Thanks
Maraz

Posted: Fri Feb 03, 2012 9:53 am
by IAF.ViFF
From what I saw it was very smooth and very stable.

The ITA server is performing very good 8)

I recommend increasing the plane numbers limit and ship movement limit for both sides.

I think we should increase incrementally to see where the limit is, and then take it down to the last stable plane numbers & ship movements limits to ensure stability for the rest of the campaign.

I don't mind lending ourselves to test this for a couple of missions, I believe its important for the SEOW community.

Cheers,

Posted: Fri Feb 03, 2012 9:57 am
by LLv34_Untamo
S!

Is the planner server down? Tried to go see stats, but can't access it.

http://82.163.173.89 .. Is this correct ip?


-LLv34_Untamo

Posted: Fri Feb 03, 2012 10:19 am
by 6S.Maraz
LLv34_Untamo wrote:S!

Is the planner server down? Tried to go see stats, but can't access it.

http://82.163.173.89 .. Is this correct ip?


-LLv34_Untamo
http://itaseow.servegame.com/SEOW/MP4pu ... efault.php

or

http://89.163.173.82/SEOW/MP4public/Scripts/default.php

Maraz

Posted: Fri Feb 03, 2012 10:36 am
by 102nd-YU-Uross
Several pilots from 102nd had problems with small freezes and sttutering durig mission, but no major problems.

Posted: Sat Feb 04, 2012 2:57 pm
by =VARP=Klingon
Same here,small lags in a beginning..

Posted: Sat Feb 04, 2012 3:09 pm
by 22GCT_Gross
Take off the carrier is always fps hungry.