Search found 469 matches
- Mon 11 Mar 2013 2:03 pm
- Forum: General Discussion
- Topic: Suggestion for an air transport modification
- Replies: 7
- Views: 9227
- Sat 23 Feb 2013 11:07 am
- Forum: Technical Discussion
- Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
- Replies: 67
- Views: 41933
- Thu 14 Feb 2013 5:46 pm
- Forum: Technical Discussion
- Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
- Replies: 67
- Views: 41933
- Thu 14 Feb 2013 1:34 pm
- Forum: Technical Discussion
- Topic: Error starting the campaign.
- Replies: 23
- Views: 5398
- Thu 14 Feb 2013 4:31 am
- Forum: Technical Discussion
- Topic: Error starting the campaign.
- Replies: 23
- Views: 5398
- Wed 13 Feb 2013 11:03 am
- Forum: Technical Discussion
- Topic: Error starting the campaign.
- Replies: 23
- Views: 5398
There are no factory objects on this map (building with 3 chimneys). Only fuel dumps. But it's easy to add them if you need production: 1. In your template.mis add these objects where you want, they will be added in the Scenary table when campaign will be initialized. They will be present for the wh...
- Wed 13 Feb 2013 5:21 am
- Forum: Technical Discussion
- Topic: Create Road Supply Point
- Replies: 3
- Views: 1228
Re: Create Road Supply Point
Yes, in the Object_Specifications table, column Command_Control >0 (e.g. 1) Having a Command_Control value greater than 1 will multiply the Control Radius to extend the CC influence range. If CC = 2 and Control radius = 3km, influence range = 6 km. Having a negative Command_Control value renders the...
- Tue 12 Feb 2013 6:30 pm
- Forum: Technical Discussion
- Topic: Error starting the campaign.
- Replies: 23
- Views: 5398
Hi Harris ^^ Yes there is a error in the Sector_Seasons Table of Africa_ NE sector: Replace Algeria_Tunisia_Sicily/load.ini with Northern_Africa_Jir/load.ini in the Summer_Map column AND in the Winter_Map column. Sorry, this is a mistake that comes from me Note for others campaign admins: The SEOW A...
- Mon 11 Feb 2013 1:22 pm
- Forum: Technical Discussion
- Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
- Replies: 67
- Views: 41933
- Mon 11 Feb 2013 8:41 am
- Forum: Technical Discussion
- Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
- Replies: 67
- Views: 41933
- Sun 10 Feb 2013 7:04 am
- Forum: Technical Discussion
- Topic: Mission build problem
- Replies: 14
- Views: 3453
I did a test mission, using only PzIVJ (1,2,3,4,5,12) in Task Forces Here are the results, perhaps it could help you Mike: http://www.derrierloisirs.fr/seow/SEDB60/TF.jpg Note1: Mobile = Armor. 1 -PzIVJ is not correct. It gives the right number of tanks but each TF is located at the same location: P...
- Mon 28 Jan 2013 4:44 pm
- Forum: Technical Discussion
- Topic: Campaign playability settings
- Replies: 12
- Views: 3473
An example from our online WestFront 44 SEOW campaign: maximum settings for 60/70 pilots: 2 x 40 air orders 2 x 35 grounds orders 1 x 10 sea units orders Note that these factors modify the playability: - Type of ground unit: A simple vehicle (without armament) has a low effect. AAA and artillery hav...
- Tue 08 Jan 2013 5:59 pm
- Forum: Technical Discussion
- Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
- Replies: 67
- Views: 41933
Shades will confirm or not. In my opinion, you're right. Try to remove all apostrophe (') in your database specialy in the Industrials table. Note that 9 additional large views have been added to Barents Sea MP (--> MP update) About: Barents Sea Army_Units data (supplied by 22GCT_Gross) cf post 4Sha...
- Mon 24 Dec 2012 12:24 pm
- Forum: Technical Discussion
- Topic: Bug Reports: SEDB60, MP4 v6.0.0, SEDCS v6.0.1
- Replies: 67
- Views: 41933
The Thailand map will sent soon to Shades (beginning of new year). With Burma map, could be nice for a multisector campaign. I think that all big maps from HSFX6 has been now captured.
In Progress
In Progress
- Mon 24 Dec 2012 12:20 pm
- Forum: Official Release Notes
- Topic: New Release: SEDCS v6.0.1, SEDB60, MP4 v6.0.0
- Replies: 35
- Views: 30268