Search found 2201 matches

by IV/JG7_4Shades
Sat 21 Apr 2007 9:11 am
Forum: Technical Discussion
Topic: problem with explorer and the MP
Replies: 4
Views: 1703

Do you know which character symbol it was, and what tool it was in?
by IV/JG7_4Shades
Fri 20 Apr 2007 8:33 pm
Forum: Technical Discussion
Topic: problem with explorer and the MP
Replies: 4
Views: 1703

Hi Esmiol, First, it is possible to use Firefox with the MP. Many people do this, including me. You just have to install the IE Tab modification for Firefox, get it from http://ietab.mozdev.org . Then use it to view all MP pages at your campaign site. Second, your IE browser might have a bad page lo...
by IV/JG7_4Shades
Tue 17 Apr 2007 8:54 pm
Forum: Technical Discussion
Topic: Database Error via DCS
Replies: 2
Views: 1359

Hi doubletap,

I suspect that you haven't made the change to Campaign_Settings table as required for use with SEDCS3.00(A11). Have a look at this thread:

http://www.raf74.net/seow/viewtopic.php?t=11&start=15

Cheers,
4Shades
by IV/JG7_4Shades
Mon 16 Apr 2007 9:11 pm
Forum: Technical Discussion
Topic: Urgent help needed
Replies: 3
Views: 1571

:D

Gee, I wish I'd had a copy of that a while ago!

4Shades
by IV/JG7_4Shades
Sun 15 Apr 2007 9:13 pm
Forum: Technical Discussion
Topic: Urgent help needed
Replies: 3
Views: 1571

Hi Loon,

PM me your MySQL DB connection details, and tell me the location of the stuck units. I'll have a look.

Cheers,
4Shades
by IV/JG7_4Shades
Wed 11 Apr 2007 9:57 pm
Forum: Technical Discussion
Topic: Task forces and road junction
Replies: 4
Views: 1645

The next release will have entirely revised road and intersection data. Hopefully these sporadic problems will become even more sporadic!

Cheers,
4Shades
by IV/JG7_4Shades
Tue 10 Apr 2007 9:10 pm
Forum: Technical Discussion
Topic: Resupply point reassignment.
Replies: 2
Views: 1435

Find the new (X,Y) coordinates that you want to move the resupply point to. Go to the DB, open the Resupply_Points table, find the particular record for the resuppy point in question and change its (X,Y) coordinates. Close the table, refresh the MP browser. :)

Cheers,
4Shades
by IV/JG7_4Shades
Tue 10 Apr 2007 9:08 pm
Forum: Technical Discussion
Topic: Industrial Target Error
Replies: 5
Views: 2183

Hmm, seems like a bug somewhere. The DCS *should* replace (in the .mis file) all the long infrastructure names with the corresponding "Static" names. Last night I checked the operation of industrial targeting in a test coop - all worked well. It looks like you changed some things in the In...
by IV/JG7_4Shades
Tue 10 Apr 2007 8:19 am
Forum: Technical Discussion
Topic: Industrial Target Error
Replies: 5
Views: 2183

Hi Brigstock,

Yes, confirmed. It is placed by the DCS.

Allied Dummy Target Object: GAZ_M1
Axis Dummy Target Object: Kettenkrad
Neutral Dummy Target Object: Wagon1

I am checking out the code at the moment.

Cheers,
4Shades
by IV/JG7_4Shades
Sat 31 Mar 2007 8:33 pm
Forum: Technical Discussion
Topic: Bug Report - Imphal DB
Replies: 2
Views: 1454

Yes, the SEDB30a MySQL release wasn't perfect. One or two maps have got some simple SQL errors - I am loading a clean version on Xtreme now.

4Shades
by IV/JG7_4Shades
Thu 29 Mar 2007 8:54 pm
Forum: Feature Documentation
Topic: Seow Wiki
Replies: 35
Views: 34622

This is a great idea Katana! One of the problems in developing applications is that it takes a lot of effort to document the code. With a Wiki all users can add documentation on the aspects of SEOW that are important to them (just like Wikipedia articles come from the community). So I urge all SEOW ...
by IV/JG7_4Shades
Thu 29 Mar 2007 8:50 am
Forum: Technical Discussion
Topic: Bug Reports: SEDCS3.00(A), SEDB30, MP4-v4.285
Replies: 53
Views: 24476

New Patch for DCS: the new version is SEDCS3.00( A11 ) Changes include: *) Improved display of cycle times (e.g. the time taken to Analyze and Build) *) Improved Web Script functions (thanks to 102nd_HR_cmirko and rnzoli who prompted this work to make SEOW interoperable with rnzoli's excellent DSC d...
by IV/JG7_4Shades
Thu 29 Mar 2007 6:52 am
Forum: General Discussion
Topic: Control Points
Replies: 16
Views: 7521

Hi Mel, My thinking on the display of control points was that they are to be fought over by both sides, so both sides have an intense interest in the control points and the local situation. So I made them visible at all times. Maybe that's not perfect in some situations - but for the moment the disp...
by IV/JG7_4Shades
Wed 28 Mar 2007 10:24 am
Forum: General Discussion
Topic: Control Points
Replies: 16
Views: 7521

OK, this feature is implemented, with the following definitions: 'March 28 2007 '- Updated subGetBuildings to detect instances of the following 4 objects and use them 'to initialize Control_Point records. The objects will be detected on template load (triggering Control Points) and then 'deleted fro...
by IV/JG7_4Shades
Tue 27 Mar 2007 9:44 pm
Forum: General Discussion
Topic: Control Points
Replies: 16
Views: 7521

Yes, that has been suggested before. It would be easy enough to deem a certain scenery object to represent a control point and the DCS could create Control Point entries from each occurrence. Of course, there is no way to encode the name of each control point in the template without breaking FMB-com...