Search found 55 matches
- Fri 04 Jan 2013 4:23 pm
- Forum: Technical Discussion
- Topic: Firing arcs, technics.ini and the MP
- Replies: 6
- Views: 1659
Firing arcs, technics.ini and the MP
I am making a customised technics file for the next SEOW campaign but have a question which I expect will be easily answered. In the MP if we look at artillery or SPG units and display the firing range we can also see the field of fire of the unit in question. Is that field of fire data set in a dat...
- Sat 29 Dec 2012 4:00 pm
- Forum: Technical Discussion
- Topic: Maximum Playability Limit for Indirect Artillery
- Replies: 4
- Views: 1163
- Mon 17 Dec 2012 11:34 am
- Forum: Technical Discussion
- Topic: New Tool Announced - Technics Processor Tool v1.0
- Replies: 17
- Views: 4162
- Sun 16 Dec 2012 6:56 am
- Forum: Technical Discussion
- Topic: New Tool Announced - Technics Processor Tool v1.0
- Replies: 17
- Views: 4162
- Fri 30 Nov 2012 7:14 pm
- Forum: Technical Discussion
- Topic: Wind, crosswinds and takeoff direction
- Replies: 6
- Views: 1656
Thank you Shades. Yes I had considered the AI, IIRC in SEOW virtually all airfields are setup as optimised for AI operations to minimise crashes at take off and landing. However certainly from my recent campaigns I have seen very little AI so I thought it worth a few losses for a more immersive envi...
- Thu 29 Nov 2012 3:37 pm
- Forum: Technical Discussion
- Topic: Wind, crosswinds and takeoff direction
- Replies: 6
- Views: 1656
- Tue 23 Oct 2012 8:15 am
- Forum: Technical Discussion
- Topic: Wind, crosswinds and takeoff direction
- Replies: 6
- Views: 1656
Wind, crosswinds and takeoff direction
Is it possible to have the takeoff direction as set in the database a dynamic setting that changes in accordance with the wind? Its great that we have wind enabled for a more immersive environment but our takeoff direction is always fixed and I frequently find myself taking off with a tail wind and ...
- Tue 09 Oct 2012 5:22 am
- Forum: Technical Discussion
- Topic: Help needed for new SEOW release - Costs images
- Replies: 20
- Views: 5505
- Thu 04 Oct 2012 7:19 pm
- Forum: Technical Discussion
- Topic: Help needed for new SEOW release - Costs images
- Replies: 20
- Views: 5505
- Wed 03 Oct 2012 3:56 am
- Forum: Technical Discussion
- Topic: Help needed for new SEOW release - Costs images
- Replies: 20
- Views: 5505
- Tue 02 Oct 2012 9:23 am
- Forum: Technical Discussion
- Topic: Help needed for new SEOW release - Costs images
- Replies: 20
- Views: 5505
- Tue 02 Oct 2012 4:12 am
- Forum: Technical Discussion
- Topic: Help needed for new SEOW release - Costs images
- Replies: 20
- Views: 5505
- Fri 20 Apr 2012 4:33 am
- Forum: General Discussion
- Topic: Any news on HSFX6?
- Replies: 7
- Views: 2476
- Fri 13 Apr 2012 7:35 pm
- Forum: Technical Discussion
- Topic: Possible additions
- Replies: 18
- Views: 4823
Would infantry or tank groups really continue to advance through a known minefield? Not all fighting men had the same mental approach to combat as the Japanese :D As I said in a much earlier post I dont think minefields need any direct in game unit, just the MP side of things is where the minefield ...
- Mon 09 Apr 2012 10:01 am
- Forum: Technical Discussion
- Topic: Possible additions
- Replies: 18
- Views: 4823
Seems like some great ideas here. What about minefields? I know they cannot be replicated ingame but perhaps MP side they could have an effect? ie. a commander plots grd movements which he believes will be succesful but when the mission is generated the units tasked to drive across a minefields have...