Search found 10 matches

by JG26_Jobbo_Fett
Mon 30 Jun 2025 1:06 pm
Forum: Technical Discussion
Topic: Maximum Detectable Roads/Bridges?
Replies: 12
Views: 451263

Re: Maximum Detectable Roads/Bridges?

In a .mis file every moving ground object has a particular format for their movement waypoints. One parameter is the movement speed (a fixed constant for each vehicle type). This is called Number_Name in Object-Specifications. It is basically the speed of the vehicle in metres per second. For ships...
by JG26_Jobbo_Fett
Sun 29 Jun 2025 10:30 pm
Forum: Technical Discussion
Topic: Maximum Detectable Roads/Bridges?
Replies: 12
Views: 451263

Re: Maximum Detectable Roads/Bridges?

Chief Endpoints?

Currently working on the Objects Costs and Specifications... that'll keep me occupied for a while, haha.


Edit: Also, I meant to ask, but do you know what the "Number_Name" column changes? Off-hand I can't figure it out.
by JG26_Jobbo_Fett
Sun 29 Jun 2025 7:41 pm
Forum: Technical Discussion
Topic: Maximum Detectable Roads/Bridges?
Replies: 12
Views: 451263

Re: Maximum Detectable Roads/Bridges?

The best starting place is here, the Wiki: https://seowhq.net/seowwiki-en/index80e4.html?title=Add_a_new_map:_Data_capture I did go by what the wiki said to do. Evidently I'm either not doing it right or I'm come across some new and interesting bug, haha. As for loadouts, I'm trying to adapt the SE...
by JG26_Jobbo_Fett
Sat 28 Jun 2025 12:31 pm
Forum: Technical Discussion
Topic: Maximum Detectable Roads/Bridges?
Replies: 12
Views: 451263

Re: Maximum Detectable Roads/Bridges?

Any tips you might think of that would help?

I know some of the highways/railways have broken points on them - is it better to simply omit those?

Also, do I keep rows with Waypoint 0 entries? And what about coordinates generated as 0=x, 0=y?
by JG26_Jobbo_Fett
Thu 26 Jun 2025 9:41 pm
Forum: Technical Discussion
Topic: Maximum Detectable Roads/Bridges?
Replies: 12
Views: 451263

Re: Maximum Detectable Roads/Bridges?

Dang, what a traitor! :lol: :lol:

The Yugoslavia map I'm trying to incorporate has 57,660 rows for highways, and 192 bridges (of which I don't think they are all recognized).

Aircraft loadouts went from almost 5,000 to over 21,000...
by JG26_Jobbo_Fett
Wed 25 Jun 2025 11:36 pm
Forum: Technical Discussion
Topic: Maximum Detectable Roads/Bridges?
Replies: 12
Views: 451263

Re: Maximum Detectable Roads/Bridges?

I'm not a very smart man so the macros are a bit of gibberish for me at the moment, haha! Glad to see you're still around - is badger still taking flight these days? Once I get my server up again tomorrow I'll post some numbers. I've spent most of today making a new aircraftloadout file that about q...
by JG26_Jobbo_Fett
Tue 24 Jun 2025 11:25 am
Forum: Technical Discussion
Topic: Maximum Detectable Roads/Bridges?
Replies: 12
Views: 451263

Maximum Detectable Roads/Bridges?

Hello All, I'm trying to add a new map as a custom project to SEOW on my own self-hosted solution and the map in question, which isn't related to HSFX is absolutely loaded with roads and bridges. My question is that, while I've tried using the various Route tool excel files, as well as the bridges o...
by JG26_Jobbo_Fett
Thu 27 Mar 2014 12:51 am
Forum: General Discussion
Topic: Rest in Peace, Peter Millar.
Replies: 20
Views: 438247

Re: Rest in Peace, Peter Millar.

While I didn't have many conversations with Hawk_5, he was always a welcome sight and a pleasant man to have around. He will certainly be missed. Rest in peace, friend.

~S~
by JG26_Jobbo_Fett
Fri 14 Mar 2014 7:03 am
Forum: Technical Discussion
Topic: Need help, I'm in over my head
Replies: 2
Views: 2870

Will drop in later today than, thanks!

~S~
by JG26_Jobbo_Fett
Thu 13 Mar 2014 1:55 pm
Forum: Technical Discussion
Topic: Need help, I'm in over my head
Replies: 2
Views: 2870

Need help, I'm in over my head

Hey all, So I've been trying to install an SEOW server on my pc for personal use (And many for others as well). I've got all the files and my "website" works but I can't seem to figure how to get everyone to work together in one nice package. I would greatly appreciate it if I could get so...