Um... WOW! those games look awesome.
guess I may have to finally buckle to years of pressure from my friend and buy Arma2. Only to MOD it into Invasion 1944!!! LOLOL
Search found 15 matches
- Thu 17 May 2012 1:00 pm
- Forum: General Discussion
- Topic: Arma 2 in WWII
- Replies: 19
- Views: 22776
- Wed 18 Apr 2012 1:28 pm
- Forum: General Discussion
- Topic: How to drop a spy?
- Replies: 10
- Views: 3618
- Tue 17 Apr 2012 4:07 pm
- Forum: General Discussion
- Topic: How to drop a spy?
- Replies: 10
- Views: 3618
- Sun 15 Apr 2012 5:41 pm
- Forum: General Discussion
- Topic: How to drop a spy?
- Replies: 10
- Views: 3618
- Sat 14 Apr 2012 5:48 pm
- Forum: General Discussion
- Topic: How to drop a spy?
- Replies: 10
- Views: 3618
Um, one more quick question. What if this flight is human flown? Is this where you toggle wing tip smoke (SEOW deploys him) and the spy becomes moveable on the ground next mission? Anything I need to know about that? Do I have to toggle the smoke for a certain amount of time, or anything else? Thanks.
- Sat 14 Apr 2012 12:40 pm
- Forum: General Discussion
- Topic: How to drop a spy?
- Replies: 10
- Views: 3618
- Fri 13 Apr 2012 5:07 pm
- Forum: General Discussion
- Topic: How to drop a spy?
- Replies: 10
- Views: 3618
How to drop a spy?
S~ all. I've used spys in the MP before... but this campaign I can para-drop him behind enemy lines. I have the little dude loaded on a Ju52 and am about to plan a flight path. What command do i use to drop him where I want? And is there anything else I should know about this operation before I send...
- Thu 17 Nov 2011 1:28 pm
- Forum: General Discussion
- Topic: Change of nick
- Replies: 1
- Views: 1557
Change of nick
Hi. Saw another thread here with the same title. Could an Admin do the same for me please?
DD_Trout to =69.GIAP=ARTUR
Thanks kindly!
DD_Trout to =69.GIAP=ARTUR
Thanks kindly!
- Sat 22 Oct 2011 11:53 am
- Forum: Technical Discussion
- Topic: Distress call location Mod
- Replies: 1
- Views: 1274
- Mon 11 Jul 2011 1:19 pm
- Forum: General Discussion
- Topic: bridge numbering changes from winter/summer maps?
- Replies: 10
- Views: 5048
- Fri 08 Jul 2011 1:58 pm
- Forum: General Discussion
- Topic: bridge numbering changes from winter/summer maps?
- Replies: 10
- Views: 5048
bridge numbering changes from winter/summer maps?
Hi all. We are involved in a Stalingrad campaign right now. It is 6 summer missions and then 6 winter missions. Here's what happened. We sent a couple bombers in to blow a bridge ahead of the enemy advance. As Ground Commander I advised I needed bridge 67 destroyed while I was looking in the Mission...
- Fri 15 Apr 2011 9:07 pm
- Forum: General Discussion
- Topic: Moving trawlers in Stalingrad map... issues
- Replies: 2
- Views: 1966
- Fri 15 Apr 2011 12:45 pm
- Forum: Campaign Noticeboard
- Topic: Carrier vs Carrier Campaign
- Replies: 6
- Views: 9522
- Fri 15 Apr 2011 12:28 pm
- Forum: Official Release Notes
- Topic: New Release: SEDCS v3.3.0, SEDB33A, MP4 v4.75x
- Replies: 71
- Views: 63897
- Fri 15 Apr 2011 12:23 pm
- Forum: General Discussion
- Topic: Moving trawlers in Stalingrad map... issues
- Replies: 2
- Views: 1966
Moving trawlers in Stalingrad map... issues
S~ gentlemen! Last night we ran a test SEOW for an upcoming campaign and I had some trouble with trawlers sailing down the Volga. I've moved them around before with no troubles, but last night several were loaded with freight for the first time (don't know if that matters). --During the mission I sp...