Search found 55 matches
- Mon 22 Dec 2008 10:06 pm
- Forum: Technical Discussion
- Topic: Mouse pointer and removing waypoints
- Replies: 3
- Views: 1300
Mouse pointer and removing waypoints
When I right click on the map and select "Waypoint Removal" and pick either "Reject latest waypoint or Reject all waypoints" it does the command correctly but it automaticly places a new waypoint exactly where the mouse pointer is when I left click on the particular option. Do I ...
- Fri 18 Jan 2008 10:41 pm
- Forum: Technical Discussion
- Topic: AAA Platoon movement
- Replies: 5
- Views: 1839
Well I placed a static camera out by that AAA emplacement and booted up the template and gave them a move order. 3 of the trucks got stuck on some trees on the outskirts of the city and 1 truck made it to the road undetered. Seems they stayed stuck the entire mission and then when I loaded up the ne...
- Fri 18 Jan 2008 2:00 pm
- Forum: Technical Discussion
- Topic: AAA Platoon movement
- Replies: 5
- Views: 1839
I'm using the most recent version also. Would it have been possible for the other 3 vehicles to have gotten seperated/delayed for some reason or have taken a diffent route based on how they were placed on the map? It took me a few minutes to fly across the map and I was under flak fire while straffi...
- Thu 17 Jan 2008 8:50 pm
- Forum: Technical Discussion
- Topic: AAA Platoon movement
- Replies: 5
- Views: 1839
AAA Platoon movement
When initializing my template i used the "Load all ground/sea units with maximum strength" opotion. This created 4 unit 85mm AAA platons around my airfields which is what I wanted. When I order one of those AAA units to move to a new location it turns into a single truck on the first missi...
- Tue 15 Jan 2008 1:44 am
- Forum: Technical Discussion
- Topic: Ardennes Map - Laroche City Factory Problem
- Replies: 4
- Views: 1276
- Tue 15 Jan 2008 1:21 am
- Forum: Technical Discussion
- Topic: Ardennes Map - Laroche City Factory Problem
- Replies: 4
- Views: 1276
- Tue 15 Jan 2008 1:03 am
- Forum: Technical Discussion
- Topic: Ardennes Map - Laroche City Factory Problem
- Replies: 4
- Views: 1276
Ardennes Map - Laroche City Factory Problem
Allied units have control of the city and in the "Whole Ardennes Sector" view and "Ardennes District" view the factories show as being Allied controlled and I am able to set production for them. If I bring up the detailed city map of Laroche and mouse over the factories they also...
- Sun 13 Jan 2008 11:57 am
- Forum: Feature Documentation
- Topic: New in SEOW 3.1.0: How to resupply your forces
- Replies: 28
- Views: 29917
Airfields with 0 suppply
If an airfield has 0 supply are the only inbound flights allowed ones that contain fuel as freight? Was trying to move an off map flight to the field but was not allowed.
Eric
Eric
- Fri 11 Jan 2008 12:02 am
- Forum: Technical Discussion
- Topic: Apache 2.2.4 Error
- Replies: 2
- Views: 1003
- Thu 10 Jan 2008 3:59 pm
- Forum: Technical Discussion
- Topic: Apache 2.2.4 Error
- Replies: 2
- Views: 1003
Apache 2.2.4 Error
I have everything setup and running now with my but I noticed this one error that keep poping up in my Apache error.log everytime someone hits the main MP webpage [Thu Jan 10 14:46:16 2008] [error] [client 192.168.1.122] File does not exist: D:/Apache2/htdocs/ScorchedEarth/MP4/Scripts/css, referer: ...
- Tue 08 Jan 2008 9:07 pm
- Forum: Technical Discussion
- Topic: Stats/No Human Pilots
- Replies: 6
- Views: 1964
All is Good
4Shades, Got home from work tonight and cleared out all the SQL stuff and reloaded the SEDB31c_ArdennesLite.sql and initialized my existing template and everything recorded as it should. I did the same thing last night before i posted but I must have had something hosed somewhere. I have ran about 2...
- Tue 08 Jan 2008 3:37 am
- Forum: Technical Discussion
- Topic: Stats/No Human Pilots
- Replies: 6
- Views: 1964
- Tue 08 Jan 2008 3:27 am
- Forum: Technical Discussion
- Topic: Stats/No Human Pilots
- Replies: 6
- Views: 1964
OK ran a couple more tests and this is what came up. If I sit on the runway and just fire my guns and then exit the stats page shows everythingthing correctly. If I blow myself up on the runway or when I get shot down by AAA or if I just crash it shows no human pilot but records the rest of the info...
- Tue 08 Jan 2008 2:34 am
- Forum: Technical Discussion
- Topic: Stats/No Human Pilots
- Replies: 6
- Views: 1964
Stats/No Human Pilots
Need some help determining what might be causing my stats pages to display no human pilots? I have tried several templates including my own and I get the same results. It shows the loss of the plane I was using but anywhere in the stats that refers to human pilots there is none? If you neeed more in...
- Mon 07 Jan 2008 10:47 pm
- Forum: General Discussion
- Topic: For clarification
- Replies: 31
- Views: 12332