Search found 4 matches

by Ala13_Florete
Thu 27 Jun 2013 5:51 am
Forum: Technical Discussion
Topic: Destructive capacity of the bombs HSFX_6.
Replies: 1
Views: 1314

Destructive capacity of the bombs HSFX_6.

Hi all, I've been reviewing the HSFX_6 technics.ini file and would like to discuss a couple of questions. In the section on bomb damage, we have a table with several variables, distance, number of kilograms of TNT and type of vehicle. There is also a row that does not match any variables, or at leas...
by Ala13_Florete
Thu 27 Jun 2013 5:32 am
Forum: Technical Discussion
Topic: Adding skins to SEOW campaigns
Replies: 5
Views: 2361

Hi Peter, the Ala13 have found a different solution to this problem. We created a mod that changes the default skin of all players, and all pilots will always have the correct skin during the mission. It's a little more complicated but much more effective. If you are interested we can explain how it...
by Ala13_Florete
Thu 17 May 2012 1:31 pm
Forum: Technical Discussion
Topic: Flak firing ranges.
Replies: 2
Views: 1832

Thank you very much mate, we tested these changes and works great. We found a bug in the HSFX when using expert mode, the self-propelled artillery does not shoot at aerial targets. This is due to the lack of "FireFastTargets =1" line into technics.ini file activated from this feature in AA...
by Ala13_Florete
Thu 22 Mar 2012 2:02 pm
Forum: Technical Discussion
Topic: Flak firing ranges.
Replies: 2
Views: 1832

Flak firing ranges.

Hello everyone, my squad and others spanish air wings are working about Ranges section at "technics" file. Actually we are trying to limit the distance of the flak in it can engage ground targets while keeping a long range up in the air. Now, the sim is no realistic the 88mm flak (or equiv...