Search found 28 matches
- Wed 03 Mar 2010 3:12 am
- Forum: Technical Discussion
- Topic: Questions about Radar and ship damage features
- Replies: 3
- Views: 1654
Hi Shades :) Thanks for the anwswer and the file, as ever it helps a lot and we will try your indications. The readme of UP2.0N says that includes the HSFX4.11. UP 2.0n Patch available! 20/02/2010 Here is a brief description of what the 2.0n patch contains: ........ It upgrades the HSFX switcher to ...
- Tue 02 Mar 2010 6:59 am
- Forum: Technical Discussion
- Topic: Questions about Radar and ship damage features
- Replies: 3
- Views: 1654
Questions about Radar and ship damage features
Hello :) Im very interested about the features of Seow with HSFX, like strategic radar and persistent damage in ships, loss of part of freight when is damaged etc. Then, im testing it with the 42-45 Channel map, HSFX objects activated and using short-range ( 30km ) radars and the Illustrius CV , act...
- Mon 05 Oct 2009 8:50 am
- Forum: General Discussion
- Topic: Questions about recons
- Replies: 2
- Views: 2733
- Mon 05 Oct 2009 4:13 am
- Forum: General Discussion
- Topic: Questions about recons
- Replies: 2
- Views: 2733
Questions about recons
Hello :) I have some question about recons issues. My squad has began a new Seow UP1.7 Mod campaign based in The Channel Map 41/42, the initial settings were 0% info for each side ( the commanders have no information about forces of the enemy) , human recon enabled, no fog of war, degrade 10% of rec...
- Wed 02 Sep 2009 3:13 am
- Forum: Technical Discussion
- Topic: SEOW and mods
- Replies: 8
- Views: 3785
Hello :) We have just started trials with a seow campaing with the English Channel map and UltraPack 1.7 and it works OK ... but by now for simplicity only with game stock airplanes... and now flyable IAs in 41-42 years: Mosquito IV, B17E, human recons with Fw200 and Fw189 etc. because if we use &qu...
- Wed 02 Sep 2009 2:53 am
- Forum: General Discussion
- Topic: Infantry effectiveness
- Replies: 5
- Views: 3368
- Sun 29 Mar 2009 3:09 pm
- Forum: Technical Discussion
- Topic: Bug Reports: SEDCS v3.2.0, MP4 v4.520, SEDB32
- Replies: 28
- Views: 11801
Spy units in a friend airbase dont appear in the list of Select Taskable Unit in Create New menu, then cant be selected for move by his own. If they are far of an airbase they can. They can be selected to load if there are cargo planes in the airbase. sorry, not sure about this report, seems there ...
- Sat 28 Mar 2009 3:52 am
- Forum: Technical Discussion
- Topic: Bug Reports: SEDCS v3.2.0, MP4 v4.520, SEDB32
- Replies: 28
- Views: 11801
- Wed 25 Mar 2009 6:23 am
- Forum: Technical Discussion
- Topic: no DCS and DB link
- Replies: 5
- Views: 2103
Yep, my Spanish is better than my English . Guevara if i can ill help you , but mi DDBB knowledge is very basic.
Asegurate de poner correctamente las mayusculas y minusculas en los nombres de los servers y demas, es importante.
S!
www.ala13.com
Asegurate de poner correctamente las mayusculas y minusculas en los nombres de los servers y demas, es importante.
S!
www.ala13.com
- Tue 24 Mar 2009 8:12 am
- Forum: General Discussion
- Topic: Campaign Set-up Advice
- Replies: 5
- Views: 3361
Hi Thud :) I have run several no-historical Okinawa campaigns with my squad and with/versus others squads. I tell you how these campaigns were planned and if you like it and want use some idea of it then ok. Basically there were 2 land airbases in Ie Shima and Naha ( one for each army ), and the tar...
- Thu 19 Mar 2009 7:16 am
- Forum: General Discussion
- Topic: How setup template for paratoopers assault?
- Replies: 7
- Views: 3300
- Thu 19 Mar 2009 6:50 am
- Forum: General Discussion
- Topic: How setup template for paratoopers assault?
- Replies: 7
- Views: 3300
Hello 4Shades. I have done a test with paratroopers with odd results. I setup 2 missions: one german fligth with Ju52 and 4 paratroops mg units loaded and one red with LI2 and 4 paratroops mg units, the german one drop the paras over a non occuped base in P16 in order to conquer it, and the red one ...
- Wed 18 Mar 2009 6:16 am
- Forum: General Discussion
- Topic: How setup template for paratoopers assault?
- Replies: 7
- Views: 3300
- Tue 17 Mar 2009 8:04 am
- Forum: General Discussion
- Topic: How setup template for paratoopers assault?
- Replies: 7
- Views: 3300
- Tue 17 Mar 2009 6:47 am
- Forum: General Discussion
- Topic: How setup template for paratoopers assault?
- Replies: 7
- Views: 3300
How setup template for paratoopers assault?
Hello Im building a new template for the new SEOW version and i want use the new paratroopers assault feature, have read the SeowWiki but i have some questions. The game version will be 4.08m without mods and the planes involved will be Ju52 and Li2. Then, which game objects must i put in the templa...