Some features in development...

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IV/JG7_4Shades
Posts: 2203
Joined: Mon 08 Jan 2007 11:10 pm
Location: Perth, Western Australia

Some features in development...

Post by IV/JG7_4Shades »

Just as a teaser, we have been working on the following 2 new features:

Persistent ship damage and repair
Thanks to some marvellous work by others (who will be announced later), I have now got a working prototype of this feature in SEOW. At last we will know that if we hit a carrier and get it heavily damaged in mission 1, then in mission 2 we have an improved chance of sinking it as it will still be damaged (subject to the repair setting).

Real-Time Radar Tracking
Again, other developers in the AWI community have made a radar tracking mod available. I am now building a new MP tool to display live radar information on the map whilst each mission is being hosted. The AWI community use this by designating a player as radar controller for each mission. This player scans the radar screen out of game, and uses TS to give flight orders to the pilots in-game.

Availability in SEOW: 2 weeks. :wink:

Cheers,
4Shades
IV/JG7_4Shades
SEOW Developer

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102nd-HR-cmirko
Posts: 179
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Post by 102nd-HR-cmirko »

:)

cheers
PA-Dore
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Post by PA-Dore »

2 important features! We waited them! Thanks :lol:
Loon
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Joined: Sun 18 Feb 2007 6:39 pm
Location: Canary Islands

Post by Loon »

Brilliant.

Once we get the driveable tanks, vehicles and ships in the 128 players SEOW's, maybe we can buy the SOW:Bob just as a curiosity :twisted:
Flatspin
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Joined: Mon 09 Mar 2009 10:23 pm
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Post by Flatspin »

Oh my GOD! That's frigging outSTANDING!!!
If you build it, they will come!
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