Bug Reports: SEDB32C, MP4 v4.555, SEDCS v3.2.3
Moderator: SEOW Developers
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Bug Reports: SEDB32C, MP4 v4.555, SEDCS v3.2.3
Please post all bug reports for this release here.
Last edited by IV/JG7_4Shades on Fri 24 Jan 2014 8:34 pm, edited 1 time in total.
IV/JG7_4Shades
SEOW Developer

SEOW Developer

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Dore let me know that I had not included his Balaton Industrials extension package in the SEDB32C release. Sorry Dore! I have made a separate download for this extension under "sedb" at the Sourceforge SEOW Downloads page. Here is a direct link: Balaton Industrials.
The way this extension package works is as follows:
1) Create a template containing factory/fuel building objects as scenery (supplied for Balaton).
2) Add corresponding factory/fuel records to Industrial_Installations table (supplied for Balaton). This tells SEOW that facilities exist where the scenery is located.
3) Initialize template and play. SEDCS v3.2.3 will place target objects in the facilities as usual, and will record destruction events and apply environmental damage to the scenery.
Cheers,
4Shades
The way this extension package works is as follows:
1) Create a template containing factory/fuel building objects as scenery (supplied for Balaton).
2) Add corresponding factory/fuel records to Industrial_Installations table (supplied for Balaton). This tells SEOW that facilities exist where the scenery is located.
3) Initialize template and play. SEDCS v3.2.3 will place target objects in the facilities as usual, and will record destruction events and apply environmental damage to the scenery.
Cheers,
4Shades
Last edited by IV/JG7_4Shades on Sun 07 Jun 2009 10:21 pm, edited 2 times in total.
IV/JG7_4Shades
SEOW Developer

SEOW Developer

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Reported by Warg:
One of the FMB Map identifications in the MP4 Maps page is incorrect. The correct FMB Map name for the Fortress Malta sector is "Malta (mrz)". Previously, the incorrect name was "Malta (high) (mrz)".
Seemingly, the Malta series of maps by mrz differ only in object detail (?), so by judicious edits of the Sector_Seasons table it is very easy to configure SEOW to recognize templates on either the "Malta (mrz)", "Malta (medium) (mrz)", "Malta (high) (mrz)" or maps: the spatial coordinates will be the same.
Cheers,
4Shades
One of the FMB Map identifications in the MP4 Maps page is incorrect. The correct FMB Map name for the Fortress Malta sector is "Malta (mrz)". Previously, the incorrect name was "Malta (high) (mrz)".
Seemingly, the Malta series of maps by mrz differ only in object detail (?), so by judicious edits of the Sector_Seasons table it is very easy to configure SEOW to recognize templates on either the "Malta (mrz)", "Malta (medium) (mrz)", "Malta (high) (mrz)" or maps: the spatial coordinates will be the same.
Cheers,
4Shades
IV/JG7_4Shades
SEOW Developer

SEOW Developer

For Balaton map:
The IL2 map doesn't contain industrial buildings (factories, fuel dump, railways stations). So for nice SEOW campaigns, I created 2 versions:
1) Original MP4 v4.555: You find SEDB32C_Balaton.sql that contains no buildings (like IL2 map).
2) Industrial version: Install SEDB32C_BalatonIndustrial.sql.
If you have previously installed the other database (SEDB32C_Balaton.sql without industrials), delete all tables and load instead SEDB32C_BalatonIndustrial.sql.
In this case, use BalatonIndustrialTemplate.mis to build your campaign's template, it contains building objects suitable for the new Industrial_Installations and Railway_Stations tables.
Waiting to 4Shades updates, you find all files here:
SEDB32C_BalatonIndustrial.zip
BalatonIndustrialTemplate.mis
Shades, could you edit this post to remove english mistakes;-)
[4S: edited!]
The IL2 map doesn't contain industrial buildings (factories, fuel dump, railways stations). So for nice SEOW campaigns, I created 2 versions:
1) Original MP4 v4.555: You find SEDB32C_Balaton.sql that contains no buildings (like IL2 map).
2) Industrial version: Install SEDB32C_BalatonIndustrial.sql.
If you have previously installed the other database (SEDB32C_Balaton.sql without industrials), delete all tables and load instead SEDB32C_BalatonIndustrial.sql.
In this case, use BalatonIndustrialTemplate.mis to build your campaign's template, it contains building objects suitable for the new Industrial_Installations and Railway_Stations tables.
Waiting to 4Shades updates, you find all files here:
SEDB32C_BalatonIndustrial.zip
BalatonIndustrialTemplate.mis
Shades, could you edit this post to remove english mistakes;-)
[4S: edited!]
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Thanks Dore for setting things right. The download address is http://sourceforge.net/project/download ... _final.zip. This has been corrected in my earlier post above.
Cheers,
4Shades
Cheers,
4Shades
IV/JG7_4Shades
SEOW Developer

SEOW Developer

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- Location: Perth, Western Australia
A minor bug in the MP:
When commissioning new units, the Successfully Commissioned page shows with red text at the top. This is merely debug information: I neglected to turn it off when compiling the release.
To turn it off, edit Scripts/MP-NUCommit.php and on line 78 change:
to
Cheers,
4S
When commissioning new units, the Successfully Commissioned page shows with red text at the top. This is merely debug information: I neglected to turn it off when compiling the release.
To turn it off, edit Scripts/MP-NUCommit.php and on line 78 change:
Code: Select all
if ($DEBUG>-1) {
Code: Select all
if ($DEBUG>0) {
4S
IV/JG7_4Shades
SEOW Developer

SEOW Developer

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- Location: Perth, Western Australia
For France map:
No industrial buildings in the original map and this map is heavy for online
Download this file: IndustrialLight&IndustrialActors.Static
Unrar it in:
- Pack HistorySFX: ...\IL-2 Sturmovik 1946\Files\maps\ash_BoF
- PA, C6, AAA: ...\IL-2 Sturmovik 1946\MODS\MAPMODS\maps\ash_BoF
It's a light Actors.Static that contains Factories, Fuel dumps and Railways Stations objects suitable with SEDB32C_France.sql
IMPORTANT: All players need to install it if they want to see industrial infrastructures.
Shades again: mistakes-MOD ON
No industrial buildings in the original map and this map is heavy for online
Download this file: IndustrialLight&IndustrialActors.Static
Unrar it in:
- Pack HistorySFX: ...\IL-2 Sturmovik 1946\Files\maps\ash_BoF
- PA, C6, AAA: ...\IL-2 Sturmovik 1946\MODS\MAPMODS\maps\ash_BoF
It's a light Actors.Static that contains Factories, Fuel dumps and Railways Stations objects suitable with SEDB32C_France.sql
IMPORTANT: All players need to install it if they want to see industrial infrastructures.
Shades again: mistakes-MOD ON

Last edited by PA-Dore on Sun 07 Jun 2009 12:44 pm, edited 1 time in total.
For Philippines map:
Industrial (factories and fuel dump) only located in Manilla.
If you need more --> Add buildings in a template (*.mis), add stationary objects in factories, fuel dump, railway stations... as targets, and report targets'location in Industrial table.
Clear all targets in your template, then use it as your campaign template.
Shades again: mistakes-MOD ON
If you need a map: MAPS
Industrial (factories and fuel dump) only located in Manilla.
If you need more --> Add buildings in a template (*.mis), add stationary objects in factories, fuel dump, railway stations... as targets, and report targets'location in Industrial table.
Clear all targets in your template, then use it as your campaign template.
Shades again: mistakes-MOD ON

If you need a map: MAPS
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- Location: Perth, Western Australia
Some of the foreign language packs in the Statistics engine were not updated to use the new Unicode support. I am issuing Statistics v1.121 that includes updated language packs and character translation logic.
Download Statistics v1.121
Cheers,
4Shades
Download Statistics v1.121
Cheers,
4Shades
IV/JG7_4Shades
SEOW Developer

SEOW Developer

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- Posts: 2237
- Joined: Mon 08 Jan 2007 11:10 pm
- Location: Perth, Western Australia
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- Posts: 2237
- Joined: Mon 08 Jan 2007 11:10 pm
- Location: Perth, Western Australia
TRIPOLI Field Airbase record missing in Mediterranean sector DB.
Add the following data to the Airbases table:
Airbase_Name = TRIPOLI Field
Map = Mediterranean
Airbase_Type = 97
ATC_Mode = normal
Takeoff_X = 70396.88
Takeoff_Y = 57837.17
Landing_X = 68802.73
Landing_Y = 58525.15
Station = "" (blank)
Control = n
Fuel_Holding = 0
Thanks to Loon for reporting this.
Cheers,
4S
Add the following data to the Airbases table:
Airbase_Name = TRIPOLI Field
Map = Mediterranean
Airbase_Type = 97
ATC_Mode = normal
Takeoff_X = 70396.88
Takeoff_Y = 57837.17
Landing_X = 68802.73
Landing_Y = 58525.15
Station = "" (blank)
Control = n
Fuel_Holding = 0
Thanks to Loon for reporting this.
Cheers,
4S
IV/JG7_4Shades
SEOW Developer

SEOW Developer
