Current Production Costs Screen

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VT-51_Thud
Posts: 142
Joined: Sun 21 Jan 2007 10:20 am
Location: Virginia, USA
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Current Production Costs Screen

Post by VT-51_Thud »

Might not be worth the effort it would take to make this possible but I was wondering if may be possible to automatically filter out objects not in use in the current campaign?

I had thought about just removing the items manually but that means you would have to reload your files after each campaign.
IV/JG7_4Shades
Posts: 2211
Joined: Mon 08 Jan 2007 11:10 pm
Location: Perth, Western Australia

Post by IV/JG7_4Shades »

Hi Thud,

Yes, that would be handy, but it gets a little complicated when combined with the various possible Production Mode settings. Some designers start their campaign designs by disabling ALL objects from the Costs screen by a single SQL command:

Code: Select all

UPDATE Object_Specifications SET Nationality='z';
and then reintroducing only those objects of interest for the campaign, by manually setting the relevant Nationality fields to 'r', 'g' or 'n', as required. This is easy as most campaigns only have a few object types in use, and gives you a very short and nice Costs screen.

Cheers,
4Shades
IV/JG7_4Shades
SEOW Developer

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VT-51_Thud
Posts: 142
Joined: Sun 21 Jan 2007 10:20 am
Location: Virginia, USA
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Post by VT-51_Thud »

Excellent, I think I'll give it a try.

Thank you.
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