SEDCS - Truncate Sea Mission Duration (Carrier Ops)

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EAF331_Starfire
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SEDCS - Truncate Sea Mission Duration (Carrier Ops)

Post by EAF331_Starfire »

Under Campaign Modes I find the Truncate Sea Mission Duration (Carrier Ops).
Can anyone tell me what it does or doesent?
IV/JG7_4Shades
Posts: 2203
Joined: Mon 08 Jan 2007 11:10 pm
Location: Perth, Western Australia

Post by IV/JG7_4Shades »

Hi Starfire,

From the SEOW Wiki:
Truncate Sea Mission Duration: If enabled, all ships will cease any planned movements at the end of each mission.
Basically, when you are running carrier operations, it is best to have the carrier moving at the beginning and end of each mission, since it is easiest to take off and land with a moving carrier. However, normally, SEOW will carry over unspent movement from mission to mission, so if you fly a 1 hour mission with the carrier having 65 minutes of planned movement, then the in the next mission the carrier will move for 5 minutes then stop. That's bad at landing time.

So the "Truncate Sea Missions" option tells SEOW to throw away unspent movement at the end of each mission, allowing you to plan ship movement for the next mission anew.

Cheers,
4Shades
IV/JG7_4Shades
SEOW Developer

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EAF331_Starfire
Posts: 97
Joined: Wed 31 Oct 2007 4:50 am
Location: Denmark
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Post by EAF331_Starfire »

Thanks :D
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