But we can use mod map (AP_Ukraine/load.ini and AP_Ukraine/load_w.ini) just by removing bridges in Bridges table and changing maps in Sector_Seasons table.
The new airbase (North-West) is included but available only for modded maps.
I'll give the 2 tables.
Strategy will be different on two maps depending of Ground Movement mode choosen: Strict or Normal mode with original map (many rivers and bridges), Simple mode for example with modded maps.
One more week
--> Thanks to Autopilot:
"By removing 253 of the 405 bridges and reworked all the water to
essentially one large river (the Dnieper River), but all the areas that
had water will still look like wet lands (using textures) but vehicles
will be able to cross them un restricted. This water change frees up a
whole new dynamic with ground vehicles for guys who like huge tank
battles and a dis-like the congestion of large convoys at bridges.
More over this lack of bridges makes for a more fluid front line.
I also added an Air field north of Koroston, in the north west corner
as well as adding some new roads and long rail lines with much fewer
choke points."

EDIT: Finally, I created 2 databases: Kiev and Kiev_AP
First look:
SEOW Pirates de l'Air
login: pa
password: pa