Missing road in Normandy

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FSNS_JPV
Posts: 6
Joined: Wed 10 Jan 2007 9:11 pm

Missing road in Normandy

Post by FSNS_JPV »

On Normandy map there seems to be a small bit of road that hasn't been mapped in the small village in grid L5. I added the route manually to the Highways table in the database:

4997, 113900, 42500, 20, 1, Normandy
4997, 113500, 42500, 20, 2, Normandy
4997, 113100, 42900, 20, 3, Normandy

However, seems my units are still ignoring that route, opting for the 50 km detour via Lisieux. :D I presume I would also need to modify the Intersection table, but there were no instructions for that, what should I add there?
Goanna
Posts: 49
Joined: Wed 10 Jan 2007 1:49 am
Location: Ingham

Post by Goanna »

Hi FSNS_JPV,

Interesting question you have raised here, here's my take on it. I made a test mission and inserted a truck with it's start point at the NW point of your road and had it travel down the road in question to your end point. In the mis file this generated 5 waypoints;

113100.00 42900.00 120.00
113300.00 42700.00 20.00
113500.00 42500.00 20.00
113700.00 42500.00 20.00
113900.00 42500.00 120.00

These would have to be inserted into the Highways table (route 4997 in your example). If we numbered them 1 through 5 from the top then numbers 1 & 5 are your intersections. I would then insert that data into your Highway_Intersections table so that it would look something like;

Code: Select all

Map             X_Coord      y_Coord       Route    Waypoint Number
Normandy    113100        42900          4997       1
Normandy    113900        42500          4997       5
Anyway that's my take on it, hope it helps

Cheers

Goanna
IV/JG7_4Shades
Posts: 2203
Joined: Mon 08 Jan 2007 11:10 pm
Location: Perth, Western Australia

Post by IV/JG7_4Shades »

Hi guys,

Goanna wins a cigar.

Cheers,
4Shades
IV/JG7_4Shades
SEOW Developer

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