Posted: Wed 25 Jul 2012 8:05 am
Hello,
I am retrieving this old discussion for a reason: one friend of the Italian Community, 1SMV Arden, has thought about building a new campaign tool for generating online campaigns based on dgfight missions. He can program in php, knows mysql, so I believe he has the technical competence to do that.
First thing I asked him was: "instead of building a new tool, why don't you work to make SEOW engine compatible with dogfight missions?".
He answered that he had though about that as well, he had even downloaded the SEOW code from Sourceforge, but he was overwhelmed by the amount of code he had to study and understand in order ro find the places where he must operate to make the engine work with Dogfigh missions.
Perhaps what he needs is just some guidelines pointing at the correct modules he has to modify in order to generate dogfight missions (probably the mission generation - just the art concerning planes, and the logfile parsing). Is someone available to help ?
Bye
Maraz
I am retrieving this old discussion for a reason: one friend of the Italian Community, 1SMV Arden, has thought about building a new campaign tool for generating online campaigns based on dgfight missions. He can program in php, knows mysql, so I believe he has the technical competence to do that.
First thing I asked him was: "instead of building a new tool, why don't you work to make SEOW engine compatible with dogfight missions?".
He answered that he had though about that as well, he had even downloaded the SEOW code from Sourceforge, but he was overwhelmed by the amount of code he had to study and understand in order ro find the places where he must operate to make the engine work with Dogfigh missions.
Perhaps what he needs is just some guidelines pointing at the correct modules he has to modify in order to generate dogfight missions (probably the mission generation - just the art concerning planes, and the logfile parsing). Is someone available to help ?
Bye
Maraz