Command Personnel
Posted: Mon 06 Jul 2015 4:37 pm
Greetings All,
One of the items I feel has been missing from SEOW/HSFX is the figure object of officers/commanders.
Why is this important ?
Currently , in order to represent objects with CC capabilities , it is necessary to apply this characteristic to objects potentially with other divergent functions. With specific CC Objects ( Read Officer Figures)
the possibilities of transporting CC by transportation of every moving object is possible - AND with the separation of the CC from the other object.
Furthermore , there exists the possibility of mapping a static camera to an officer , to allow an object other than a jeep/kubelwagen to observe the battle on the ground (and to present a much smaller target than a jeep).
Down the road , perhaps this could be mapped to a dynamic camera (pannable and tiltable).
With the desire for this development in mind , I approached ToMoose at SAS , who had been working on many small figures and objects to enhance on the ground dioramas in the offline world , to try his hand at officer figures intended for SEOW. He declared at the outset that he would need someone of a different skill set to animate them (if that were required).
ToMoose has generously taken me up on this request and has produced a fine set of officers. I hope that someone out there with the skill to animate these will take up the flag and give it a go.
Regardless , if these figures are included as Stationary Objects in HSFX , they represent several really interesting uses for SEOW.
Here are the links for ToMoose's fine work :
http://www.sas1946.com/main/index.php/t ... #msg522403
http://www.sas1946.com/main/index.php/t ... #msg433877
Kopfdorfer
One of the items I feel has been missing from SEOW/HSFX is the figure object of officers/commanders.
Why is this important ?
Currently , in order to represent objects with CC capabilities , it is necessary to apply this characteristic to objects potentially with other divergent functions. With specific CC Objects ( Read Officer Figures)
the possibilities of transporting CC by transportation of every moving object is possible - AND with the separation of the CC from the other object.
Furthermore , there exists the possibility of mapping a static camera to an officer , to allow an object other than a jeep/kubelwagen to observe the battle on the ground (and to present a much smaller target than a jeep).
Down the road , perhaps this could be mapped to a dynamic camera (pannable and tiltable).
With the desire for this development in mind , I approached ToMoose at SAS , who had been working on many small figures and objects to enhance on the ground dioramas in the offline world , to try his hand at officer figures intended for SEOW. He declared at the outset that he would need someone of a different skill set to animate them (if that were required).
ToMoose has generously taken me up on this request and has produced a fine set of officers. I hope that someone out there with the skill to animate these will take up the flag and give it a go.
Regardless , if these figures are included as Stationary Objects in HSFX , they represent several really interesting uses for SEOW.
Here are the links for ToMoose's fine work :
http://www.sas1946.com/main/index.php/t ... #msg522403
http://www.sas1946.com/main/index.php/t ... #msg433877
Kopfdorfer