Movment Bug in SEOW
Posted: Fri 11 Sep 2015 9:24 am
Hello
Any news on progres on fixing Strick/Relax/Normal/Rail movment bug with units driving in one place betwen 4 waypoints on crossections in missions, even if all is planed correctly and road/rail network is correct.
Picture from PA_Dore analysis of problem and when it could be happening:
Need to use direction cosines instead of distance calculations, as 4Shades proposes should be fix, is that easy fix?
Its frustrating when units that you planed correctly dont come where they need because of this bug.
Cheers
CZ
Any news on progres on fixing Strick/Relax/Normal/Rail movment bug with units driving in one place betwen 4 waypoints on crossections in missions, even if all is planed correctly and road/rail network is correct.
Picture from PA_Dore analysis of problem and when it could be happening:
Need to use direction cosines instead of distance calculations, as 4Shades proposes should be fix, is that easy fix?
Its frustrating when units that you planed correctly dont come where they need because of this bug.
Cheers
CZ