Hi guys, and best wishes of the season to all.
Well, I put together the new release, as promised, but unfortunately the file release system at Sourceforge.net is porked at the moment, so I cannot make the files available to you all. Unless they fix it in the next 12 hours, I will not be able to make the release files available until after I get back from next stint in the desert in 11 days time.
In the meantime, I will supply a list of changes and additions in the system here (just as a teaser):
SEDCS v3.1.4
* Improved Clock Advance function that allows Recon State, Aircraft Re-Arming, Idle Supply Consumption, Infrastructure Repair and Factory Production to each be enabled/disabled optionally during any clock advance.
* Parachute usage determined by aircraft type according to a new field in the Object_Specifications table. Great for reducing FPS hits from massed bomber formations (II/JG3K.Brandle)
* Corrected rounding error in Bridge repair calculations, causing extra 1 hour delays in some circumstances (=69.GIAP=PAVEL, =69.GIAP=VLADI)
* Campaign settings are now saved to DB whenever the tab view is changed. (II./JG1_Krupinski)
* Corrected handling of template initialization when Fog Of War is used
MP4 v4.389, including Statistics v1.89
* New skin "iron", plus skinning refinements. The old "classic" and "green" skins are still available.
* SEOW Wiki link added to banner on "iron" and "green" skin front pages
* Revised Credits page
* Corrected freight loader calculation (Ala_Mdie)
* Corrected handling of temporary and seaplane bases
* Corrected max speeds for escorts, and escort WDRAW missions. (II/JG3K.Brandle)
* Fixed TF Dissolve button handler (II./JG1_Krupinski)
* Built a grid dispersal routine for New Unit Commissions to avoid stacking problems for ships and army units (RAF74_Taipan)
* Ensured that New Units get GAttack coords of (-99,-99)
* Fixed Italy sector mapping (DD_Frior)
* Fixed up the Escort loadout logic in MP-Head.js (II/JG3K.Brandle)
* Support for detailed IAS/TAS calculations as a function of altitude per airframe type (II/JG3K.Brandle)
* New support for Manchuria sector, contributed by WTE_Goanna
* Improved Italy sector support (DD_Frior, BBloke)
* New banners from Riviter (Italy, Cyrenaica, Hawaii, Imphal)
* "North Sea" folder the intel script is named "NorthSea-Intel.php" with an uppercase "I" (EJGr.Ost_Chamel)
* Correction of fuel state for New Units without supply tracking (=69.GIAP=PAVEL)
* Correction of default bearing for New Aircraft Units
* Corrected MSAccess queries in Statistics/MP-PilotDetails.php (RAF23_Kapt)
* Better handling of pilot kills and incorporation into Gross Scores (Hitcher)
* Explicit support for fractional destruction of vehicle columns
* Support for UTF-8 character sets in the Statistics engine (PA_Dore)
* Statistics language packs for Francais (PA_Dore), German (Jg2001.Quax), Italiano (22GCT_Gross), Serbo-Croatian (102nd_HR_cmirko), Suomi (Paddington). These can be enabled simply by editing Statistics/MP-StatisticsMetadata.php
* Explicit pilot skills added to pilots table in Statistics/MP-Missions.php (22GCT_Gross)
SEDB31c (structure and data changes)
* IJN_H_703z added to Airforce_Units (Hitcher)
* Ostfriesland data added to Sector_Climate (Warg)
* 525ShAP added to Airforce_Units (Warg)
* Smolensk Industrial_Installations corrected (13_Baxter)
* Manchuria DB data (WTE_Goanna)
* P-39D1/D2 naming bug fixed in Object_Specifications (rnzoli)
* C-47 and variants loadouts added again
* Added fields for Parachutes and RadioSilence to Object_Specifications (II/JG3K.Brandle)
* Updated Object_Costs and Object_Specifications (Warg)
* Bridge121 added for New Guinea (RAF23.Kapt)
* Bf109G6 loadouts extended (102nd_HR_cmirko)
* Manchuria, Khalkhin Gol, Singapore, Marianas resupply points added
* Changed all ground transporters to have Normal Group Strength = 1
* ATM for Cagliari Field changed to "takeoffpoint"
* Villa Franca Field added for Italy (DD_Frior)
* Extended Way_Type field in NewWaypoints from 20 to 50 chars to handle gliders better
* Bridge76 added for Crimea (=69.GIAP=VLADI)
* Marianas tile codes corrected (=69.GIAP=TUSHKA)
* Revised Highways and Highway_Intersections tables
Let's keep our fingers crossed that Sourceforge gets back up to speed real soon.
Cheers,
4Shades