Getting started
Posted: Mon 07 Jan 2008 4:51 pm
S! all,
Nice forum. I hope I can learn from everyone here on how to create a great campaign.
Let me start by saying I have zero experience creating any type of campaign. So, if the questions I ask sound dumb, I apologize.
First question: How do I get started? Is there a good tutorial that is available. When it comes to learning a new program, I usually have to be spoon fed. I'm a slow learner, so expect one question after another
Is SEOW a coop based only system? That is no problem for me, but if this is true, what is the maximum number of human players available? IIRC, IL2 coops are limited to 32. Is there a way around this?
What I'm looking to do is set up a 24/7 server that will run all the goodies that we know and love. I'd like the campaign to be dynamic and trackable with the next mission based on the previous mission's results.
Does this sound like something that SEOW can handle? If so, I'm ready to start my education.
Sincerely
HB
Nice forum. I hope I can learn from everyone here on how to create a great campaign.
Let me start by saying I have zero experience creating any type of campaign. So, if the questions I ask sound dumb, I apologize.
First question: How do I get started? Is there a good tutorial that is available. When it comes to learning a new program, I usually have to be spoon fed. I'm a slow learner, so expect one question after another
Is SEOW a coop based only system? That is no problem for me, but if this is true, what is the maximum number of human players available? IIRC, IL2 coops are limited to 32. Is there a way around this?
What I'm looking to do is set up a 24/7 server that will run all the goodies that we know and love. I'd like the campaign to be dynamic and trackable with the next mission based on the previous mission's results.
Does this sound like something that SEOW can handle? If so, I'm ready to start my education.
Sincerely
HB