Normal Movement Issues - Italy Map
Posted: Wed 06 Feb 2008 12:25 pm
Hello Gents, it's been a while.
I am the Allied commander on Frior's Italian campaign, and while the overall event is going great, I am having continuing trouble with the Normal Movement mode we are using.
As I understand it, with Normal Movement, the ground unit always follows the nearest road along it path, but it will leave the road to get to its final waypoint.
However, I am finding it very difficult if not impossible to get my units to go off-road when requested, even though I have tried several different ways.
Below I have included 3 different examples of moves I have attempted and what actually resulted to try and see if anyone has any ideas of what the issue may be.
EXAMPLE ONE
The first example below, the two red tanks were traveling along the road coming from the east, and were ordered to go (Pink Line) from way point 3 to Waypoint 4.
Instead, the two tanks took the road north (blue line) and ended up far from their objective.
EXAMPLE TWO
In the next example, the lower of the two objects with blue lines, I had ordered an Engineer unit in M3.6 to N4.1. As can be seen, my red plotting line followed the first bend of the road with waypoints before ending well off road.
As I understand Normal Movement, the Engineer should have moved along the light blue line path, getting as close to the final waypoint while still on road, and then leaving it to head north.
Instead, the unit ended up still on the road, just NE of Reggio Calebri (N3.. Looking at the turn in FMB (after turning off blue units on with the filter), what the unit was ordered to do in FMB to travel along the road to the point where I expected it to do so, went beyond it, then doubled back along its path, and THEN head north. Of course, it never got there.
EXAMPLE THREE
This actually contains two examples from previous turns.
In both, tanks units were ordered to end up where the pink arrows indicate.
However, as indicated by the blue and green arrows, they both ended up completely bypassing their final destinations and ended up far away from them.
If there is any other info you need, let me know. I know there are always some issues with map road layouts, so I hope this helps.
If there is anything you can think of I am doing wrong, please let me know.
Doubletap
I am the Allied commander on Frior's Italian campaign, and while the overall event is going great, I am having continuing trouble with the Normal Movement mode we are using.
As I understand it, with Normal Movement, the ground unit always follows the nearest road along it path, but it will leave the road to get to its final waypoint.
However, I am finding it very difficult if not impossible to get my units to go off-road when requested, even though I have tried several different ways.
Below I have included 3 different examples of moves I have attempted and what actually resulted to try and see if anyone has any ideas of what the issue may be.
EXAMPLE ONE
The first example below, the two red tanks were traveling along the road coming from the east, and were ordered to go (Pink Line) from way point 3 to Waypoint 4.
Instead, the two tanks took the road north (blue line) and ended up far from their objective.
EXAMPLE TWO
In the next example, the lower of the two objects with blue lines, I had ordered an Engineer unit in M3.6 to N4.1. As can be seen, my red plotting line followed the first bend of the road with waypoints before ending well off road.
As I understand Normal Movement, the Engineer should have moved along the light blue line path, getting as close to the final waypoint while still on road, and then leaving it to head north.
Instead, the unit ended up still on the road, just NE of Reggio Calebri (N3.. Looking at the turn in FMB (after turning off blue units on with the filter), what the unit was ordered to do in FMB to travel along the road to the point where I expected it to do so, went beyond it, then doubled back along its path, and THEN head north. Of course, it never got there.
EXAMPLE THREE
This actually contains two examples from previous turns.
In both, tanks units were ordered to end up where the pink arrows indicate.
However, as indicated by the blue and green arrows, they both ended up completely bypassing their final destinations and ended up far away from them.
If there is any other info you need, let me know. I know there are always some issues with map road layouts, so I hope this helps.
If there is anything you can think of I am doing wrong, please let me know.
Doubletap