Trouble at the airbase!
Posted: Wed 30 Apr 2008 2:39 pm
Hi All,
We are continuing to run our Italian campaign but have hit upon a small quandry.
Our transport planes have brought in reinforcements from another airfield. This went well but sadly the newly delivered units are now parked at the map reference that relates to the LANDING point of the airstrip.
Whilst this is not too much of a problem it has caused some issues with AI planes landing and I thought I noticed an AA unit obstructing planes awaiting TAKEOFF. (This only happens when there are a few planes in the line up).
The base in question was Foggia.
Is there a set pattern for transported object dispersal? Is there something I can change to stop it from happening?
Any help would be greatly appreciated.
We are continuing to run our Italian campaign but have hit upon a small quandry.
Our transport planes have brought in reinforcements from another airfield. This went well but sadly the newly delivered units are now parked at the map reference that relates to the LANDING point of the airstrip.
Whilst this is not too much of a problem it has caused some issues with AI planes landing and I thought I noticed an AA unit obstructing planes awaiting TAKEOFF. (This only happens when there are a few planes in the line up).
The base in question was Foggia.
Is there a set pattern for transported object dispersal? Is there something I can change to stop it from happening?
Any help would be greatly appreciated.