Show AI skill level in statistics
Posted: Mon 27 Oct 2008 2:49 pm
Hi.
I have a feature request/idea: It would be nice to see the skill level of the AI pilots in the Mission Details statistics where you see the pilot name of human pilots (the Victor / Vanquished columns). So instead of "HumanPlayer_x" it is "AI Rookie" or something like that.
I guess this is a "niche" feature that most of you probably don't see or find useful because you fly with full squads and most pilots are human, but for us flying with just a couple human pilots and the rest AI that would be nice.
By the way, how is the AI skill distributed in SEOW, for example with reinforcements, do they all start as rookies and then advance if they survive, or is it random? Also in one unit, do they always have the same skill, so that you either have a flight of four aces or four rookies for example?. One of the nice features with DCG campaigns is when you can see in the debriefing you shot down an ace for example...
I have a feature request/idea: It would be nice to see the skill level of the AI pilots in the Mission Details statistics where you see the pilot name of human pilots (the Victor / Vanquished columns). So instead of "HumanPlayer_x" it is "AI Rookie" or something like that.
I guess this is a "niche" feature that most of you probably don't see or find useful because you fly with full squads and most pilots are human, but for us flying with just a couple human pilots and the rest AI that would be nice.
By the way, how is the AI skill distributed in SEOW, for example with reinforcements, do they all start as rookies and then advance if they survive, or is it random? Also in one unit, do they always have the same skill, so that you either have a flight of four aces or four rookies for example?. One of the nice features with DCG campaigns is when you can see in the debriefing you shot down an ace for example...