Question: DSC Server Commands
Posted: Mon 02 Mar 2009 8:02 am
I'm amazed at the amount of information at this DSC Server site:
http://web.t-online.hu/rnzoli/IL2DSC/intro-coop.html
My question is about the password command needed to select a slot from either side. Can this command be used in a player hosted server as well? If so can someone provide some details.
Password protected slots in competitive missions
A few competitive missions may be intended for only a special group of players. In order to prevent unauthorized access to their briefings and their aircraft, it may be necessary to enter a secret password before selecting any slot. In this case will be a warning in the chat line about this prerequisite. Failure to enter the correct password before taking a slot will result in the immediate kicking of the player.
In order to identify to the server controller that you are eligible to take a slot on the Allied (red) side, send the following chat line to the Server only:
DSC RED redpassword
where ‘redpassword’ is an agreed secret password known by the invited players for the Allied side. The password is case sensitive.
In order to identify to the server controller that you are eligible to take a slot on the Axis (blue) side, send the following chat line to the Server only:
DSC BLUE bluepassword
where ‘bluepassword’ is an agreed secret password known by the invited players for the Allied side. The password is case sensitive.
If the current mission is not protected, the passwords will be stored by the controller and used for authentication later, when the protected mission will be loaded up.
If the current mission is protected, the result of password verification will be announced. Only after successful authentication should the player take a slot. In case of unsuccessful authentication, the player should ask for the correct password from his commander in charge or the server administrator.
An active administrator may override the password protection and take any side. However, as soon as his administrator rights are removed, the password verification will take place and may be kicked as well, in case of incorrect or missing password.
The above commands do not survive disconnection from the server, and have to be entered every time after joining the server, before selecting a protected slot.
http://web.t-online.hu/rnzoli/IL2DSC/intro-coop.html
My question is about the password command needed to select a slot from either side. Can this command be used in a player hosted server as well? If so can someone provide some details.
Password protected slots in competitive missions
A few competitive missions may be intended for only a special group of players. In order to prevent unauthorized access to their briefings and their aircraft, it may be necessary to enter a secret password before selecting any slot. In this case will be a warning in the chat line about this prerequisite. Failure to enter the correct password before taking a slot will result in the immediate kicking of the player.
In order to identify to the server controller that you are eligible to take a slot on the Allied (red) side, send the following chat line to the Server only:
DSC RED redpassword
where ‘redpassword’ is an agreed secret password known by the invited players for the Allied side. The password is case sensitive.
In order to identify to the server controller that you are eligible to take a slot on the Axis (blue) side, send the following chat line to the Server only:
DSC BLUE bluepassword
where ‘bluepassword’ is an agreed secret password known by the invited players for the Allied side. The password is case sensitive.
If the current mission is not protected, the passwords will be stored by the controller and used for authentication later, when the protected mission will be loaded up.
If the current mission is protected, the result of password verification will be announced. Only after successful authentication should the player take a slot. In case of unsuccessful authentication, the player should ask for the correct password from his commander in charge or the server administrator.
An active administrator may override the password protection and take any side. However, as soon as his administrator rights are removed, the password verification will take place and may be kicked as well, in case of incorrect or missing password.
The above commands do not survive disconnection from the server, and have to be entered every time after joining the server, before selecting a protected slot.