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soldier bug?

Posted: Fri 14 Aug 2009 4:49 pm
by esmiol
hi all,

i think i found a bug... when i add soldier (infantry) axis or allied .... or even axis or allied bazooka. everything is fine when they are static... i see them with their sandbag .... but when i try to move them.... they dissapear during the mission.

theur movement is copy and i see them move in the mp4 but during the mission i see nothing.

i look the mission in the editor and for each soldier unit a border flag is add but nothing else.

someone can tell me if it is a bug? i think because in the old version i can see soldier when they were moving.

thx ;)

Posted: Fri 14 Aug 2009 10:25 pm
by IV/JG7_4Shades
Hi esmiol,

I think it might have something to do with which version of the HSFX Mod you are using. Presently the developers of that mod are revising the way infantry works. If there are changes made, then SEOW will have to revise its infantry support. Please let us know the SEOW and HSFX versions you are using.

At the moment in SEOW, mobile infantry are listed under the Armor class, so a single Allied Bazooka soldier moves as "Armor.1-USInfantry". If you check your HSFX infantry in FMB, you may find that mobile infantry should use a different class. If so, just edit the "Mobile" field for your infantry type in Object_Specifications and try that.

Sorry I can't be much more help.

Cheers,
4Shades

Posted: Sat 15 Aug 2009 7:36 am
by esmiol
thx shade... i use the 3.1 version of HSFX MOD

and the last version of SEOW.

effectively i look in the Database and see what you said.

i will make test with other version of the mod. an tell you my result .

thx ;)

Posted: Sat 15 Aug 2009 8:00 am
by esmiol
i find the problem....

in my mod version... the good vehicule is Infantry.4-USInfantry 1

and not Armor.4-USInfantry

i certainly must update my mod version :D

Posted: Sat 15 Aug 2009 10:26 am
by IV/JG7_4Shades
Well done!