Questions about recons
Posted: Mon 05 Oct 2009 4:13 am
Hello
I have some question about recons issues.
My squad has began a new Seow UP1.7 Mod campaign based in The Channel Map 41/42, the initial settings were 0% info for each side ( the commanders have no information about forces of the enemy) , human recon enabled, no fog of war, degrade 10% of recon information by mission...etc. and then an important aspect of the campaign are the recons made mainly by human pilots.
Well, in the first mission the german side only send 1 recon plane at the Dover harbour and it was downed. BUT now the germans have lots of info about british side: what is being produced in each factory and the points accumulated, location and type of ships and some information about sea and ground unit far of the route of the Downed recon plane...
Also an allied CAP flight ( 2 Spits ) over Dover extended his fly at 4000-5000m over Calais and now the british side have all detailled information about this harbour ( ships, AAA ). Then if a flight of fighters get all this information simply flying over a target the recon planes role have no sense.
I remenber have readed that if a ship open fire against a plane then his position is revealed in the map, but i think the information given is too much, more considering the case of the factories and the fact that the recon plane was downed. Can this feature be reduced or eliminated with any option or combination of options in the SEDCS or touching something in the BBDD? may be assigning 0 photos of recon capacity at the fighters planes in ObjectSpecification Table solve the next cases like the CAP one?
Shades if you want look it i send you the password of the campaign and details of the german recon fly by pm.
English is not my native language, i hope this post dont sounds harsh. As ever thanks by your efforts and work
Regards
Ala13_Nachote
I have some question about recons issues.
My squad has began a new Seow UP1.7 Mod campaign based in The Channel Map 41/42, the initial settings were 0% info for each side ( the commanders have no information about forces of the enemy) , human recon enabled, no fog of war, degrade 10% of recon information by mission...etc. and then an important aspect of the campaign are the recons made mainly by human pilots.
Well, in the first mission the german side only send 1 recon plane at the Dover harbour and it was downed. BUT now the germans have lots of info about british side: what is being produced in each factory and the points accumulated, location and type of ships and some information about sea and ground unit far of the route of the Downed recon plane...
Also an allied CAP flight ( 2 Spits ) over Dover extended his fly at 4000-5000m over Calais and now the british side have all detailled information about this harbour ( ships, AAA ). Then if a flight of fighters get all this information simply flying over a target the recon planes role have no sense.
I remenber have readed that if a ship open fire against a plane then his position is revealed in the map, but i think the information given is too much, more considering the case of the factories and the fact that the recon plane was downed. Can this feature be reduced or eliminated with any option or combination of options in the SEDCS or touching something in the BBDD? may be assigning 0 photos of recon capacity at the fighters planes in ObjectSpecification Table solve the next cases like the CAP one?
Shades if you want look it i send you the password of the campaign and details of the german recon fly by pm.
English is not my native language, i hope this post dont sounds harsh. As ever thanks by your efforts and work
Regards
Ala13_Nachote