Enforced landings PER SIDE?
Posted: Thu 28 Oct 2010 5:08 am
Hi Shades,
I was thinking about making a historical template for Operation Husky, ie. the firs few days of it, since our central Med and Malta maps show just that part of Sicily...
However, the biggest problem was that the blue side would have nowhere to land after the first ground battles start to develop around Gela and Capo Passero...
The take-off is not a problem, since we would presume that blue airforce is coming from airbases in Italy, but what can they do, if they have nowhere to land?
On the other hand, I wouldn't switch the "enforced landings" option off, because I think it is very important for allied planes to land, since some of them have to land on CVs and some on Panteleria or Malta, which would severely influence (for the benefit of reality) the time they would be able to spend supporting the beachhead.
So, my suggestion is: could it be possible to separate the enforced landings option, so that one side has to land and the other is alive if the stay in the air until the end of the mission?
I think it could be useful for simulating other ATTACK/DEFEND scenarios such as strategic bombing campaigns, etc...
Cheers!
I was thinking about making a historical template for Operation Husky, ie. the firs few days of it, since our central Med and Malta maps show just that part of Sicily...
However, the biggest problem was that the blue side would have nowhere to land after the first ground battles start to develop around Gela and Capo Passero...
The take-off is not a problem, since we would presume that blue airforce is coming from airbases in Italy, but what can they do, if they have nowhere to land?
On the other hand, I wouldn't switch the "enforced landings" option off, because I think it is very important for allied planes to land, since some of them have to land on CVs and some on Panteleria or Malta, which would severely influence (for the benefit of reality) the time they would be able to spend supporting the beachhead.
So, my suggestion is: could it be possible to separate the enforced landings option, so that one side has to land and the other is alive if the stay in the air until the end of the mission?
I think it could be useful for simulating other ATTACK/DEFEND scenarios such as strategic bombing campaigns, etc...
Cheers!