Damaged aircraft losses
Posted: Wed 29 Jun 2011 2:11 pm
Hi guys, I have suggestio. I already starte to talk the idea over with Chap, Petr, Devill and Cmirko and as far as I can tell I think its a good idea but I dont know if its possible.
The idea concerns damaged a/c which make it back to base for a safe landing and of course a/c which make it back to base but get damaged in a landing accident. I think in the current SEOW software there is no way that these damaged a/c are tracked and I am wondering if a system could be put into place that tracked damaged a/c.
My idea would be this.... I think when players receive the 'enemy aircraft destroyed' message when an enemy a/c that has been damaged lands back at base the player gets that message because in the logfile a 'damaged' event is recorded. Also I think when an aircraft is damaged in landing a 'damaged' event is also recorded. My proposal is that these a/c are counted as temporary losses, or damaged aircraft.
A system would need to be put in place that when a 'damaged' event is detected for an a/c which lands safely the parser needs to decide whether its repairable or a write off. I guess we could go as far as breaking it down even further to stages of damage such as minor (local repair), major (field maintenance unit repair) and catastrophic (return to factory) or finally a chance that the a/c is a complete write off and counts a loss without any chance of the a/c being fixed. Each stage of repair could have a fixed amount of time for the repair to take place and this is where I see there being difficulties in implementing this as a new feature.
The only way I can see this being possible is that any 'damaged' aircraft are to a certain extent counted as losses and are deleted from the flight in the database. This leaves the rest of the flight to rearm and refuel as per the usual re-arm delays. Meanwhile the damaged a/c enter into a damaged pool whereby they are held there until repairs are carried out, only after repairs are carried out can the a/c be returned to flying duties. The return to flying duties could also be carried out in a few ways, obviously we have the usual route of the a/c entering a supply point as reinforcements to be flown 'onto' the map in mission time. But I think a much better way of doing things is that the a/c enter a special repaired a/c point and from this point the commander can simply decide which flight to 'top up' with his newly repaired a/c. This 'repaired a/c top up' would be best taking place solely in the MP/database so that in mission time a full strength flight can be launched. This way would be an accurate representation of the auxillary airforce delivering repaired aircraft all the time and not relying on operational duties to supply replacement/repaired aircraft to a squadron.
The logical next step from this if it could be implemented is to start giving pilots not just for 'kills' but also for 'damaged' and 'probables' I believe that it these things could be implemented into new features of SEOW it would add a new element to our campaigning and would certainly be interesting for pilots to see not just confirmed kills but also damaged aircraft.
Apologies for the rather long post but I felt it was worthwhile and I am keen to hear feedback on the ideas.
The idea concerns damaged a/c which make it back to base for a safe landing and of course a/c which make it back to base but get damaged in a landing accident. I think in the current SEOW software there is no way that these damaged a/c are tracked and I am wondering if a system could be put into place that tracked damaged a/c.
My idea would be this.... I think when players receive the 'enemy aircraft destroyed' message when an enemy a/c that has been damaged lands back at base the player gets that message because in the logfile a 'damaged' event is recorded. Also I think when an aircraft is damaged in landing a 'damaged' event is also recorded. My proposal is that these a/c are counted as temporary losses, or damaged aircraft.
A system would need to be put in place that when a 'damaged' event is detected for an a/c which lands safely the parser needs to decide whether its repairable or a write off. I guess we could go as far as breaking it down even further to stages of damage such as minor (local repair), major (field maintenance unit repair) and catastrophic (return to factory) or finally a chance that the a/c is a complete write off and counts a loss without any chance of the a/c being fixed. Each stage of repair could have a fixed amount of time for the repair to take place and this is where I see there being difficulties in implementing this as a new feature.
The only way I can see this being possible is that any 'damaged' aircraft are to a certain extent counted as losses and are deleted from the flight in the database. This leaves the rest of the flight to rearm and refuel as per the usual re-arm delays. Meanwhile the damaged a/c enter into a damaged pool whereby they are held there until repairs are carried out, only after repairs are carried out can the a/c be returned to flying duties. The return to flying duties could also be carried out in a few ways, obviously we have the usual route of the a/c entering a supply point as reinforcements to be flown 'onto' the map in mission time. But I think a much better way of doing things is that the a/c enter a special repaired a/c point and from this point the commander can simply decide which flight to 'top up' with his newly repaired a/c. This 'repaired a/c top up' would be best taking place solely in the MP/database so that in mission time a full strength flight can be launched. This way would be an accurate representation of the auxillary airforce delivering repaired aircraft all the time and not relying on operational duties to supply replacement/repaired aircraft to a squadron.
The logical next step from this if it could be implemented is to start giving pilots not just for 'kills' but also for 'damaged' and 'probables' I believe that it these things could be implemented into new features of SEOW it would add a new element to our campaigning and would certainly be interesting for pilots to see not just confirmed kills but also damaged aircraft.
Apologies for the rather long post but I felt it was worthwhile and I am keen to hear feedback on the ideas.