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How to drop a spy?
Posted: Fri 13 Apr 2012 5:07 pm
by =69.GIAP=ARTUR
S~ all. I've used spys in the MP before... but this campaign I can para-drop him behind enemy lines. I have the little dude loaded on a Ju52 and am about to plan a flight path.
What command do i use to drop him where I want?
And is there anything else I should know about this operation before I send him to his imminent doom?
Thanks guys.
Posted: Fri 13 Apr 2012 8:18 pm
by IV/JG7_4Shades
Hi Artur,
I think you treat him as a paratroop unit, so you use the "A" directive (for paratroop Assault).
Just keep your spy away from enemy units, because he is defenceless.
Cheers,
4S
Posted: Sat 14 Apr 2012 12:40 pm
by =69.GIAP=ARTUR
Ah... sweet Shades! you da man!.
Thanks.
Posted: Sat 14 Apr 2012 5:48 pm
by =69.GIAP=ARTUR
Um, one more quick question. What if this flight is human flown? Is this where you toggle wing tip smoke (SEOW deploys him) and the spy becomes moveable on the ground next mission?
Anything I need to know about that? Do I have to toggle the smoke for a certain amount of time, or anything else?
Thanks.
Posted: Sat 14 Apr 2012 8:22 pm
by IV/JG7_4Shades
Just a tap. It's all
here.
Cheers,
4S
Posted: Sun 15 Apr 2012 5:41 pm
by =69.GIAP=ARTUR
Thanks again! i did try to look thru the Wiki... I just never made the connection between para-drop and the spy.... doh!
Posted: Tue 17 Apr 2012 2:14 am
by Zoi
And now we know how not to drop a spy
I don't know if I could have prevented it by editing the database but our spy capture some unused fuel tanks and gave his position away. Lots to think about every mission the smallest detail can ruin the best of plans lol
Posted: Tue 17 Apr 2012 4:07 pm
by =69.GIAP=ARTUR
Ya. That sucked. Not your fault ZOI. Now we know what NOT to do in the future. Or should I say WHAT setting to activate/not activate?
Aahhh... the best laid plans...
Posted: Tue 17 Apr 2012 9:17 pm
by IV/JG7_4Shades
Controlling force requirements!
Posted: Wed 18 Apr 2012 3:59 am
by Zoi
Ok I get it but I don't remember every little detail
Campaign design is an art not a science but if you don't make it a science first you tend to create a lot of problems for yourself.
Posted: Wed 18 Apr 2012 1:28 pm
by =69.GIAP=ARTUR
Hmmm... seems my lonely little spy is essentially ringed by neutral storage tanks. If I move him in any direction he will capture something and again reveal his location. Other than that his back is to the ocean... he's gonna die soon...