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Few problems with current campaign

Posted: Mon 26 Nov 2012 12:21 am
by Zoi
First mission of the current campaign had some issues.

One guy got the not created aircraft bug but on a second attempt I was able to fly the same plane?

One pilot started on the ground but bounched about 300m in the air with an unstarted engine and crashed?

Posted: Mon 26 Nov 2012 2:21 am
by IV/JG7_4Shades
I suspect mod problems, i.e. not everyone having exactly the same mod loaded. Look out for guys saying 'oh I didn't think "MyFavouriteXXXMod" from "Mod Hacker Forum ZZZZ" was relevant to YOUR hosting problems!'.

Cheers,
4S

Posted: Mon 26 Nov 2012 5:11 pm
by Zoi
LOL sometimes I just hate this game :wink:

Posted: Mon 26 Nov 2012 9:08 pm
by Perfesser
Nope, no mods at all. Bone stock game.
I thought everything would be fine as I flew one of the first Crete missions with no issues.

Posted: Mon 03 Dec 2012 5:17 am
by Zoi
Had some issues with stats which must be related to units not being identified properly. The database shows Gus with 4 kills but the MP only gave him one.

Second issue was another Null problem. Error 5, which may be related to the first issue. Airframes don't seem to be properly assigned but I have no idea how to fix it.

http://www.zoipoi.net//SEOW/MP4public/S ... 90600.html

You can see that Gus's kills that were not credited to him have no affiliation.

Posted: Mon 03 Dec 2012 8:53 am
by PA-Dore
Hi Zoi

There is only one issue that gives your 2 errors.

I guess several database's tables are corrupted:
Airforce_Units?
Unit_Name_Mapping?
ObjMissionData?

You have to reload a right database and reinitialize your campaign...

Posted: Mon 03 Dec 2012 9:13 am
by IV/JG7_4Shades
Hi Zoi,

It is curious why No003 and No111 squadrons are being treated differently to the other RAF squadrons in that page. Maybe you can remember something (was the mission edited, were they reinforcements, are the ObjMissionData entries correct, etc). But, really, as Dore says, the only way we can work out what went wrong is to look at the DB.

Cheers,
4S

Posted: Mon 03 Dec 2012 6:50 pm
by Zoi
I know that there is something wrong with the objectmissiondisposition but not sure why. I also know the problems are with a resupply squad but see nothing wrong with the database relating to that. Hugely frustrating to only find the errors after testing went ok.

Posted: Tue 04 Dec 2012 8:55 am
by IV/JG7_4Shades
Fixed, template design and resupply points problems.

Cheers,
4Shades

Posted: Tue 04 Dec 2012 5:54 pm
by Zoi
Thanks Shades! Hopefully I will be more careful in the future. Since this is such a small group I was reluctant to ask for help but it is important to the few people involved. I will repay my debt somehow.