AI behavior inconsistent between coops and single player.
Posted: Mon 13 May 2013 2:06 am
I have been having some problems with AI pilots engaging in very strange behavior in coops. In one mission the AI flew over their target and dropped their bombs a Kilometer beyond the assigned map coordinates. When the same mission is ran as a single player mission the same AI flight flew normally and hit their target.
I hosted the same mission again as a coop with no one connected and the same strange behavior was noted with the AI completely missing their target.
Anyone else every experience this problem?
What is different between coop and single player missions?
I hosted the same mission again as a coop with no one connected and the same strange behavior was noted with the AI completely missing their target.
Anyone else every experience this problem?
What is different between coop and single player missions?