MP Revision - Enemy Proximity Logic

This room is where those who will participate in the "FUF: KZBK Stations" campaign, Kiev Sector, can assemble, share information and discuss the design and development of this SEOW HQ campaign.
Post Reply
IV/JG7_4Shades
Posts: 2029
Joined: Sat Jan 26, 2008 3:07 am
Location: Perth, Western Australia

MP Revision - Enemy Proximity Logic

Post by IV/JG7_4Shades » Sat Oct 26, 2013 4:29 am

Hi guys,

I changed the MP logic for rotating/repositioning units within enemy proximity range. MP v6.0.72

Let me know if it doesn't work properly.

Cheers,
4S
IV/JG7_4Shades
SEOW Developer
Post Reply

Return to “The Winter 1943 Boardroom”