PHASE 2 MOD pack
Moderator: Petr
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- Posts: 424
- Joined: Mon Oct 01, 2012 2:38 pm
- Location: Croatia, just below Slovenia
PHASE 2 MOD pack
Hi all
Here are the instructions and link for Mod pack we will use in this Phase 2 of campaign:
Link for new mod pack:
https://docs.google.com/file/d/0Bz9LtTG ... VFZE0/edit
Instruction for installation of mod pack:
1. Run HSFX 7.01 JSGME mods manager
2. Remove all mods from the list
3. Unzip the contents of the Med Phase2 Mod pack v1.3.rar (40.2MB)
4.in folder Med Phase2 Mod pack v1.3 you should find a sub-folder named "Med Phase2 Mod pack v1.3" Copy that folder to your "jsgmemods" folder, it is located in your main folder of IL-2 HSFX 7.01 game.
5. Run JSGME again and activate/enable following mods for campaign in this order:
-HSFX history Mod
-Expert mode
-Med Phase2 Mod pack v1.3
(when asked are you sure you wont to enable this mod select yes, so new technics.ini and ships.ini overwrite Expert mode ships.ini and technics.ini)
and your ready to play
Mod pack contains edited chief, ships and technics files and changed default skins for some airplanes we will use in campaign (changed skins work only on desert type maps, like the one we are going to play on, and when correct markings are selected for each airplane),
Technics are edited by Petr and =VARP=Thor, skins arranged by me. Thanks to 242Sqn_CharlieChap for helping me find correct folders for default skins for some new HSFX7 airplanes, and thanks to skin makers for nice skins.
Report any problems with mod in this topic
EDIT: new Med Phase2 Mod pack v1.3 link and info
Here are the instructions and link for Mod pack we will use in this Phase 2 of campaign:
Link for new mod pack:
https://docs.google.com/file/d/0Bz9LtTG ... VFZE0/edit
Instruction for installation of mod pack:
1. Run HSFX 7.01 JSGME mods manager
2. Remove all mods from the list
3. Unzip the contents of the Med Phase2 Mod pack v1.3.rar (40.2MB)
4.in folder Med Phase2 Mod pack v1.3 you should find a sub-folder named "Med Phase2 Mod pack v1.3" Copy that folder to your "jsgmemods" folder, it is located in your main folder of IL-2 HSFX 7.01 game.
5. Run JSGME again and activate/enable following mods for campaign in this order:
-HSFX history Mod
-Expert mode
-Med Phase2 Mod pack v1.3
(when asked are you sure you wont to enable this mod select yes, so new technics.ini and ships.ini overwrite Expert mode ships.ini and technics.ini)
and your ready to play
Mod pack contains edited chief, ships and technics files and changed default skins for some airplanes we will use in campaign (changed skins work only on desert type maps, like the one we are going to play on, and when correct markings are selected for each airplane),
Technics are edited by Petr and =VARP=Thor, skins arranged by me. Thanks to 242Sqn_CharlieChap for helping me find correct folders for default skins for some new HSFX7 airplanes, and thanks to skin makers for nice skins.
Report any problems with mod in this topic
EDIT: new Med Phase2 Mod pack v1.3 link and info
Last edited by StG77_CountZero on Fri Apr 25, 2014 9:21 pm, edited 5 times in total.
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- Posts: 352
- Joined: Tue Sep 18, 2012 6:41 am
- Location: Zagreb,Croatia
Hello all!
Here is new MOD pack.
https://drive.google.com/file/d/0Bz9LtT ... sp=sharing
Please download it and be ready for tomorrow.
Cheers
=VARP=Thor
Here is new MOD pack.
https://drive.google.com/file/d/0Bz9LtT ... sp=sharing
Please download it and be ready for tomorrow.
Cheers
=VARP=Thor
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- Posts: 424
- Joined: Mon Oct 01, 2012 2:38 pm
- Location: Croatia, just below Slovenia
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- Posts: 56
- Joined: Thu Aug 22, 2013 7:46 am
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- Posts: 352
- Joined: Tue Sep 18, 2012 6:41 am
- Location: Zagreb,Croatia
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- Posts: 352
- Joined: Tue Sep 18, 2012 6:41 am
- Location: Zagreb,Croatia
Ok gents,
here we have updated MTO pack v1.2
Some guns elevation on ships has changed to cover blind spots when flying low level.
https://drive.google.com/file/d/0Bz9LtT ... sp=sharing
Also,please run your HSFX client updater because there are some minor fixes which came after 7.0.2....game version will stay the same after this update...
Thanks
=VARP=Thor
here we have updated MTO pack v1.2
Some guns elevation on ships has changed to cover blind spots when flying low level.
https://drive.google.com/file/d/0Bz9LtT ... sp=sharing
Also,please run your HSFX client updater because there are some minor fixes which came after 7.0.2....game version will stay the same after this update...
Thanks
=VARP=Thor
I report from 242nd Sqd HSFX forum
Posted: Tue Feb 25, 2014 12:59 pm Post subject:
--------------------------------------------------------------------------------
Tuesday 25th February.
Tiny code Update to correct the ai landing behaviour of a few seaplanes. (242Sqn_Cat)
Re-run the Auto-Updater. (version number remains the same)
Have we to upgrade again or it is better to wait a little bit more?
Posted: Tue Feb 25, 2014 12:59 pm Post subject:
--------------------------------------------------------------------------------
Tuesday 25th February.
Tiny code Update to correct the ai landing behaviour of a few seaplanes. (242Sqn_Cat)
Re-run the Auto-Updater. (version number remains the same)
Have we to upgrade again or it is better to wait a little bit more?
The child who is inside us, never let him die
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- Posts: 352
- Joined: Tue Sep 18, 2012 6:41 am
- Location: Zagreb,Croatia
Re: PHASE 2 MOD pack
Hello,
is it correct, that v1.3 is far much smaller (40MB) then the previous v1.2 (120MB)?
is it correct, that v1.3 is far much smaller (40MB) then the previous v1.2 (120MB)?
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- Posts: 424
- Joined: Mon Oct 01, 2012 2:38 pm
- Location: Croatia, just below Slovenia
Re: PHASE 2 MOD pack
no both were same size, mod 1.2 was 40.1MB this one 40.2MB, but when you unzip it its 122MB