Kingdom of the Black Pelican Campaign
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- Posts: 2029
- Joined: Sat Jan 26, 2008 3:07 am
- Location: Perth, Western Australia
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- Posts: 2029
- Joined: Sat Jan 26, 2008 3:07 am
- Location: Perth, Western Australia
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- Posts: 2029
- Joined: Sat Jan 26, 2008 3:07 am
- Location: Perth, Western Australia
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- Posts: 424
- Joined: Fri Feb 01, 2008 8:02 am
I've noticed whilst doing the red planning that we're standing to buildup an abnormal amount of reinforcements that will probably never be used or would clog the fps rate if activated. At current wastage rates, we're not even scratching the surface. I presume that the blue side is seeing the same thing. What are your opinions about culling this to one tenth of current pool and adding a zero onto cost value of all future equipment purchases to regulate this. I also note that in the latest patches, there are some new aircraft models that would be good for the campaign. Aircraft like the Battle, I-15bis, Avia, HS-123, SM.79, etc not in the initial formatted SE template. I don't as have Bordurian or Syldavian skins (need basic grey and green skins to make each) for these as yet, but would like to investigate the possibility of adding them to the campaign in the form of reinforcements or as new manufacture and enhance it's longevity and variety.
Regards,
Warg
Regards,
Warg
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- Posts: 424
- Joined: Fri Feb 01, 2008 8:02 am
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- Posts: 2029
- Joined: Sat Jan 26, 2008 3:07 am
- Location: Perth, Western Australia
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- Posts: 933
- Joined: Sun Feb 17, 2008 6:36 am
- Location: Central Coast NSW Australia