PHASE 2 MOD pack
Posted: Thu Jan 30, 2014 12:26 am
Hi all
Here are the instructions and link for Mod pack we will use in this Phase 2 of campaign:
Link for new mod pack:
https://docs.google.com/file/d/0Bz9LtTG ... VFZE0/edit
Instruction for installation of mod pack:
1. Run HSFX 7.01 JSGME mods manager
2. Remove all mods from the list
3. Unzip the contents of the Med Phase2 Mod pack v1.3.rar (40.2MB)
4.in folder Med Phase2 Mod pack v1.3 you should find a sub-folder named "Med Phase2 Mod pack v1.3" Copy that folder to your "jsgmemods" folder, it is located in your main folder of IL-2 HSFX 7.01 game.
5. Run JSGME again and activate/enable following mods for campaign in this order:
-HSFX history Mod
-Expert mode
-Med Phase2 Mod pack v1.3
(when asked are you sure you wont to enable this mod select yes, so new technics.ini and ships.ini overwrite Expert mode ships.ini and technics.ini)
and your ready to play
Mod pack contains edited chief, ships and technics files and changed default skins for some airplanes we will use in campaign (changed skins work only on desert type maps, like the one we are going to play on, and when correct markings are selected for each airplane),
Technics are edited by Petr and =VARP=Thor, skins arranged by me. Thanks to 242Sqn_CharlieChap for helping me find correct folders for default skins for some new HSFX7 airplanes, and thanks to skin makers for nice skins.
Report any problems with mod in this topic
EDIT: new Med Phase2 Mod pack v1.3 link and info
Here are the instructions and link for Mod pack we will use in this Phase 2 of campaign:
Link for new mod pack:
https://docs.google.com/file/d/0Bz9LtTG ... VFZE0/edit
Instruction for installation of mod pack:
1. Run HSFX 7.01 JSGME mods manager
2. Remove all mods from the list
3. Unzip the contents of the Med Phase2 Mod pack v1.3.rar (40.2MB)
4.in folder Med Phase2 Mod pack v1.3 you should find a sub-folder named "Med Phase2 Mod pack v1.3" Copy that folder to your "jsgmemods" folder, it is located in your main folder of IL-2 HSFX 7.01 game.
5. Run JSGME again and activate/enable following mods for campaign in this order:
-HSFX history Mod
-Expert mode
-Med Phase2 Mod pack v1.3
(when asked are you sure you wont to enable this mod select yes, so new technics.ini and ships.ini overwrite Expert mode ships.ini and technics.ini)
and your ready to play
Mod pack contains edited chief, ships and technics files and changed default skins for some airplanes we will use in campaign (changed skins work only on desert type maps, like the one we are going to play on, and when correct markings are selected for each airplane),
Technics are edited by Petr and =VARP=Thor, skins arranged by me. Thanks to 242Sqn_CharlieChap for helping me find correct folders for default skins for some new HSFX7 airplanes, and thanks to skin makers for nice skins.
Report any problems with mod in this topic
EDIT: new Med Phase2 Mod pack v1.3 link and info