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*''' SEDCS '''
 
*''' SEDCS '''
 
SEDCS3.2.0 <===  28 Février 2009  
 
SEDCS3.2.0 <===  28 Février 2009  
 +
 +
*) Made SQL compression a default setting for MySQL connections.
 +
*) Corrected alignment of Railway Station target objects (II/JG3K.Brandle)
 +
*) Added support for Delayed Flights
 +
*) Elevated combat platoon status to balloons and searchlights (works best with HistorySFX Mod v3.1)
 +
*) Added support for propaganda leaflet drops
 +
*) Added support for selectable mission durations (22GCT_Gross)
 +
*) Added support for train mission tasking and parking
 +
*) Added support for placement of "_ru" at the end of .properties filenames; now if the option is checked, three files will be written: the 2 standard files + the "_ru.properties" file (22GCT_Gross)
 +
*) Extended use of combined unit placement, armour style, to HSFX Mod infantry units (242Sqn_Chap)
 +
*) Added support for paratrooper assault missions (102nd_YU_Vuk)
 +
*) Completely revised Air Regiment naming logic: now driven by extended Airforce_Units table (IV/JG7_Warg)
 +
*) Removed Complex Ground Movement exception for terminating routes
 +
*) Some modifications to the flight withdrawal model. Specifically, any airbase with "Withdrawal" in its name will be treated as a landing withdrawal point (242Sqn_Chap)
 +
*) Deprecated the use of table "Station_Types" in favour of the new "Railway_Stations" table
 +
*) Corrected calculation of train bearing
 +
*) Changed Complex Ground Movement to ensure that trains always end at even grid locations
 +
*) Changed slider so that Supply:Weight ratio can be varied arbitrarily (II/JG3K.Brandle)
 +
*) Added support for automatic tracking of partial vehicle column and train loss
 +
*) Added HistorySFX FactoryProductionMode option
 +
*) Made AIOnly directives explicit depending on HistorySFX Mode selection
 +
*) Added heavy rail freight option, and added morale and supply modification to units emergency unloaded from partially destroyed trains
 +
*) Refined resolution on Supply Production Rates sliders
 +
*) Added support for Spy units
 +
*) Added unit class-dependent CGM modes (102nd_YU_Devill)
 +
*) All recon parameters now declared public, and read from the extended Sector_Recon_Parameters table in a new sub called from subResolveMission
 +
*) Extended civil morale tests to HSFX objects (buses etc)
 +
*) Added code to handle train rolling stops
 +
*) Revised modUtilities.subDestroyFreight() for partial destruction of combined units
 +
*) Extra checking for valid unit types in modMissionAnalyzer => slightly more graceful template aborts
 +
*) Corrected handling of Industrial Installation recon, especially from Spy actions
 +
*) Corrected aircraft destruction SQL at captured airbases (242Sqn_Chap)
 +
*) Corrected initialization of blank templates
 +
*) Made slider resolution for the Initial Infrastructure Load sliders 0.1%
 +
*) Extended special character support for unit names
 +
*) Abstracted the idle usage rate constants from modSupply into the Campaign_Settings table
 +
*) Moved the air and ground planning durations into the DB, making them no longer universal to the MP install
 +
*) Support for Railway Stations as a freight resource
  
 
*''' MP  '''
 
*''' MP  '''

Version du 1 mars 2009 à 10:09

  • SEDCS

SEDCS3.2.0 <=== 28 Février 2009

  • ) Made SQL compression a default setting for MySQL connections.
  • ) Corrected alignment of Railway Station target objects (II/JG3K.Brandle)
  • ) Added support for Delayed Flights
  • ) Elevated combat platoon status to balloons and searchlights (works best with HistorySFX Mod v3.1)
  • ) Added support for propaganda leaflet drops
  • ) Added support for selectable mission durations (22GCT_Gross)
  • ) Added support for train mission tasking and parking
  • ) Added support for placement of "_ru" at the end of .properties filenames; now if the option is checked, three files will be written: the 2 standard files + the "_ru.properties" file (22GCT_Gross)
  • ) Extended use of combined unit placement, armour style, to HSFX Mod infantry units (242Sqn_Chap)
  • ) Added support for paratrooper assault missions (102nd_YU_Vuk)
  • ) Completely revised Air Regiment naming logic: now driven by extended Airforce_Units table (IV/JG7_Warg)
  • ) Removed Complex Ground Movement exception for terminating routes
  • ) Some modifications to the flight withdrawal model. Specifically, any airbase with "Withdrawal" in its name will be treated as a landing withdrawal point (242Sqn_Chap)
  • ) Deprecated the use of table "Station_Types" in favour of the new "Railway_Stations" table
  • ) Corrected calculation of train bearing
  • ) Changed Complex Ground Movement to ensure that trains always end at even grid locations
  • ) Changed slider so that Supply:Weight ratio can be varied arbitrarily (II/JG3K.Brandle)
  • ) Added support for automatic tracking of partial vehicle column and train loss
  • ) Added HistorySFX FactoryProductionMode option
  • ) Made AIOnly directives explicit depending on HistorySFX Mode selection
  • ) Added heavy rail freight option, and added morale and supply modification to units emergency unloaded from partially destroyed trains
  • ) Refined resolution on Supply Production Rates sliders
  • ) Added support for Spy units
  • ) Added unit class-dependent CGM modes (102nd_YU_Devill)
  • ) All recon parameters now declared public, and read from the extended Sector_Recon_Parameters table in a new sub called from subResolveMission
  • ) Extended civil morale tests to HSFX objects (buses etc)
  • ) Added code to handle train rolling stops
  • ) Revised modUtilities.subDestroyFreight() for partial destruction of combined units
  • ) Extra checking for valid unit types in modMissionAnalyzer => slightly more graceful template aborts
  • ) Corrected handling of Industrial Installation recon, especially from Spy actions
  • ) Corrected aircraft destruction SQL at captured airbases (242Sqn_Chap)
  • ) Corrected initialization of blank templates
  • ) Made slider resolution for the Initial Infrastructure Load sliders 0.1%
  • ) Extended special character support for unit names
  • ) Abstracted the idle usage rate constants from modSupply into the Campaign_Settings table
  • ) Moved the air and ground planning durations into the DB, making them no longer universal to the MP install
  • ) Support for Railway Stations as a freight resource
  • MP

MP4-v4.520 <=== 28 Février 2009

  • Statistiques

Statistics v1.114 <=== 28 Février 2009

  • SEDB

SEDB32 <=== 28 Février 2009