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SEOW est d'une utlisation très souple et vous autorise à bâtir vos campagnes avec toutes les références historiques si vous le souhaitez, en particulier en ce qui concerne les noms d'unités.

Noms d'unités navales

La table Navy_Units de la base de données contient la description par défaut qui peut être éditée au besoin:

Nation          Navy Designation   Alignment    Country_ID
Australia	RAN	           Allied	    gb
Britain	        RN	           Allied	    gb
France	        FNF	           Allied	    fr
Germany	        Kriegsmarine	   Axis	            null
Russia	        VfSSSR	           Allied	    ru
Finland	        FM	           Axis	            fi
USA	        USN	           Allied	    us
Japan	        IJN	           Axis	            ja
Netherlands	KM	           Allied	    du
Italy	        RM	           Axis	            it
New Zealand	RNZN	           Allied	    rz
Poland	        PMW	           Allied	    pl
Romania	        Kriegsmarine_Ro	   Axis	            ro
Hungary	        Kriegsmarine_Hu	   Axis	            hu
Slovakia	Kriegsmarine_Sk	   Axis	            sk

Vous pouvez modifier tous les champs et créer de nouvelles nations, mais dans ce cas il vous faudra aussi créer de nouveaux icônes pour un affichage correct de la carte.

Nom des unités terrestres

La table Army_Units de la base de données contient la description par défaut qui peut être éditée au besoin:

Country     Division_Name       Division_Type   Alignment  Country_ID   Campaign_Sector
Japan	    1_Ichiseki_SNLF	     T            Axis        ja	  Midway
Japan	    23_Ninoseki_Marine	     V            Axis        ja	  Midway
Australia   6_Infantry	             V            Allied      gb	  Cyrenaica
Australia   1_Armoured	             T            Allied      gb	  Australia
Australia   6_Independent	     T            Allied      gb	  New Guinea
Australia   7_Infantry	             T            Allied      gb	  New Guinea
Australia   8_Infantry	             V            Allied      gb	  Singapore
Britain     7_Armoured	             T            Allied      gb	  Normandy
Britain     50_Northumberland	     T            Allied      gb	  Normandy
Germany     46_Infanterie	     V            Axis        null	  Crimea


Choisissez des noms assez courts pour permettre une bonne visibilité en ligne dans le MP.

"A" (artillery+flak), "T" (armour), "V" (infantry/vehicles), "E" (engineers). When initializing a template, SEOW will read the list of army divisions for the sector of interest, and then allocate each object type to the first corresponding division name. For example, if we were using the divisions lsit above to initialize a New Guinea campaign, the first Allied armoured unit would be allocated to a platoon of the Australian "6 Independent" division. Any underscores used in division names will be replaced by blanks in MP display. Note the Country_ID for Germany is "null", i.e. the 4 text characters n, u, l and l.

Each division in the Army_Units table expands to 64 platoons using a standard SEOW 4x4x4 rule. For example, the "1 Ichiseki Special Naval Landing Force" can contain at most 64 armoured platoons. These will look like "m/1 Ichiseki SNLF Co. n, Plt. p", where m,n,p each can take the values 1,2,3,4. You can add as many divisions as you like, but having more than you need is inefficient.

DCS Initialization Error: Insufficient Platoons Sometimes you may see this error when initializing a heavy template. Basically this means that the DCS is trying to allocate more platoons than your list of division names can cope with. For example, If your template includes 430 Axis flak/artillery platoons, you will need at least 430/64 + 1 = 8 different Axis "A" type division names in the Army_Units table for that Sector. It is your responsibility to ensure that there are sufficient names for the template you are using. Often this information is included in ruleset documentation.