Differenze tra le versioni di "Read Only Interface"

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Riga 13: Riga 13:
 
  '''Map interface'''
 
  '''Map interface'''
 
The map interface is the map displayed to the right of the mission planning tools. It consists of a map with icons displayed. Icon colour denotes friendly or foe. The icons and their unit type or meaning are shown below:
 
The map interface is the map displayed to the right of the mission planning tools. It consists of a map with icons displayed. Icon colour denotes friendly or foe. The icons and their unit type or meaning are shown below:
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{| border=1"
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! Unit Type/Legend !! Map Icon (military style) !! Unit Type/Legend !! Map Icon (military style)
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|-
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| Recon (Air) || Icon||Transport (Air) || Icon
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|-
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| Bomber (Air) || Icon||Dive Bomber (Air) || Icon
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|-
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| Fighter (Air) || Icon||Fighter-Bomber (Air) || Icon
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|-
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| Seaplane (Air) || Icon|| || Icon
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|-
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| AAA (Ground) || Icon||Anti-Tank (Ground) || Icon
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|-
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| Armour (Ground) || Icon||Artillery (Ground) || Icon
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|-
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| Engineers (Ground) || Icon||Infantry (Ground) || Icon
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|-
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| Mechanized Infantry (Ground)|| Icon||Recon (Ground) || Icon
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|-
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| Self-Propelled Artillery (Ground) || Icon||Tank Destroyer (Ground) || Icon
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|-
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| Aircraft Carrier (Naval) || Icon||Battleship (Naval) || Icon
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|-
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| Cruiser (Naval) || Icon||Destroyer (Naval|| Icon
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|-
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| Transport (Naval) || Icon||Patrol Boat (Naval) || Icon
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|-
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| Submarine (Naval) || Icon|| || Icon
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|-
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| Train (Ground) || Icon||Transportation (Ground) || Icon
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|-
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| Truck (Ground) || Icon||Train|| Icon
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|-
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| Unit Destroyed || Icon||Disputed Airbase || Icon
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|-
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| Unknown Unit  || Icon||Air Supply || Icon
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|-
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| Air Withdraw  || Icon||Ground Supply  || Icon
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|-
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| Ground Withdraw || Icon||Sea Supply  || Icon
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|-
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| Sea Withdraw || Icon||Control Icons (1 per country)  || Icon
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|-
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| Bridge, Destroyed  || Icon||Factory, Destroyed  || Icon
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|-
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| Fuel Dump, Destroyed  || Icon||  || Icon
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|}
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'''''Table 2 - Unit and Map Icons'''''

Versione delle 09:51, 13 mar 2007

The read only interface to the Scorched Earth Online War is designed for the pilots on both sides to preview missions and briefings plotted by the mission commander. Each side has a predetermined level of intelligence information after the initialization of the template. This setting, dynamic reconnaissance, is available when a template is loaded and cannot be adjusted afterwards. This reconnaissance boost does not last beyond the first turn.

Once logged in you can now navigate to the various districts on the map or have the entire map displayed. Choose the map district either by clicking on the letter on the map interface or selecting the district from the drop down in the center top of the screen. The only way to access the view entire district is through the dropdown. After selecting a district a more detailed map is displayed. Icons will be displayed on the map provided that this is not toggled off. To change districts click on the change text just above the mission time in the upper left corner. You will now be returned to the district selection screen.

When a district map is displayed in the map window, information is displayed to the left in the Mission HQ area. Text Situation Map, Objectives is a text pad icon. Move the mouse pointer over the icon and the Sector Overview is displayed. To the right of the word objectives is a text pad icon. Moving the mouse pointer over the text pad, displays the overall objective(s) for your side, if they have been set by the administrator.

The time entry displays when the next mission will takeoff. This time will not change until the mission is flown and the results are analyzed. Pay attention to the time as the mission may be scheduled for anytime day or night. The text pad icon beside the time gives information regarding the last database event, either analyzing a mission or advancing the clock.

Below the Time display is the current weather information. This information may influence the kinds of missions requested by the commander. The text pad to the right of the weather information is the 24 hour weather forecast for 6 and 24 hours from the current game time. Note that each side (Axis or Allied) receives a potentially different weather forecast and outlook generated automatically by SE as part of its climate generator. By default, both sides have meteorological forecasts of similar average accuracy (about 75% accurate), but the forecasts are random and can occasionally be very wrong. The SE climate generator is fully customizable and supports different climatic settings for each sector.

All (enemy and friendly) land and sea icons are displayed with a 1 hour lag time. This is to simulate the fog of war.

Map interface

The map interface is the map displayed to the right of the mission planning tools. It consists of a map with icons displayed. Icon colour denotes friendly or foe. The icons and their unit type or meaning are shown below:


Unit Type/Legend Map Icon (military style) Unit Type/Legend Map Icon (military style)
Recon (Air) Icon Transport (Air) Icon
Bomber (Air) Icon Dive Bomber (Air) Icon
Fighter (Air) Icon Fighter-Bomber (Air) Icon
Seaplane (Air) Icon Icon
AAA (Ground) Icon Anti-Tank (Ground) Icon
Armour (Ground) Icon Artillery (Ground) Icon
Engineers (Ground) Icon Infantry (Ground) Icon
Mechanized Infantry (Ground) Icon Recon (Ground) Icon
Self-Propelled Artillery (Ground) Icon Tank Destroyer (Ground) Icon
Aircraft Carrier (Naval) Icon Battleship (Naval) Icon
Cruiser (Naval) Icon Destroyer (Naval Icon
Transport (Naval) Icon Patrol Boat (Naval) Icon
Submarine (Naval) Icon Icon
Train (Ground) Icon Transportation (Ground) Icon
Truck (Ground) Icon Train Icon
Unit Destroyed Icon Disputed Airbase Icon
Unknown Unit Icon Air Supply Icon
Air Withdraw Icon Ground Supply Icon
Ground Withdraw Icon Sea Supply Icon
Sea Withdraw Icon Control Icons (1 per country) Icon
Bridge, Destroyed Icon Factory, Destroyed Icon
Fuel Dump, Destroyed Icon Icon


Table 2 - Unit and Map Icons